Dungeon Crawl Stone Soup version 0.25-a0-299-gced51cc (webtiles) character file. Game seed: 5778730912186727789, levelgen mode: deterministic 1 HilariousDeathArtist the Magician (level 1, -1/14 HPs) Began as a Merfolk Wizard on Dec 19, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (39 turns). HilariousDeathArtist the Magician (Merfolk Wizard) Turns: 39, Time: 00:00:14 Health: -1/14 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 1/4 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 0.7 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 17% 2 ##..... Blink Tloc N/A 21% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 41% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, HilariousDeathArtist the Merfolk Wizard. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Okay, then. Okay, then. A hobgoblin comes into view. A jackal comes into view. The hobgoblin shouts! You hear a bark! The jackal moves out of view. You hit the hobgoblin. A jackal comes into view. The hobgoblin closely misses you. The jackal barks! You hit the hobgoblin but do no damage. You hear an angry hiss. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. A giant cockroach comes into view. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 12/13 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin misses you. Health restored: 13 Unknown command. Aim: a hobgoblin (lightly wounded) The magic dart hits the hobgoblin but does no damage. The hobgoblin closely misses you. You now have 3/4 mp. Aim: a hobgoblin (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin closely misses you. You now have 2/4 mp. Aim: a hobgoblin (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 12/13 hp. You now have 1/4 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! The jackal barely misses you. You now have 0/4 mp. You don't have enough magic to cast that spell. You hit the jackal. The jackal completely misses you. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 10/14 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal bites you. You take 2 damage, and have 8/14 hp. You closely miss the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. You die... ### ..# #.### # #... #.###.#####.. #.hh@........ ......###.#####. ..#######.# ##8.8#.#####. #............. #.......####.. ##........... #8......##### #<......# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Merfolk Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 38 | D:1 | HP: 1/14 [jackal (3)] 39 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Magic Dart || 4 Armor: Robe || 2 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 23.1 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 23.1 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------