Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 15740338335061903743, levelgen mode: deterministic 7 HilariousDeathArtist the Sneak (level 2, 0/20 HPs) Began as a Merfolk Enchanter on Dec 18, 2019. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (282 turns). HilariousDeathArtist the Sneak (Merfolk Enchanter) Turns: 282, Time: 00:00:14 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.4 Fighting + Level 1.4 Short Blades + Level 2.8 Dodging + Level 3.4 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex ##...... 21% 3 ####... Tukima's Dance Hex ##...... 21% 3 ####... Dazzling Flash Conj/Hex #..... 36% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, HilariousDeathArtist the Merfolk Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You see here 4 stones. A goblin comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 whip. The goblin shouts! The kobold shouts! The goblin hits you but does no damage. You closely miss the goblin. You hit the kobold but do no damage. The kobold completely misses you. The goblin barely misses you. You miss the kobold. The kobold barely misses you. The goblin hits you with a +0 club. You take 1 damage, and have 12/13 hp. You barely miss the kobold. The kobold hits you with a +0 whip. The goblin hits you with a +0 club. You take 4 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You closely miss the goblin. The goblin hits you with a +0 club. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You hit the goblin. You kill the goblin! Items here: )) †† a +0 club; a +0 whip; a goblin corpse; a kobold corpse You start resting. Health restored: 13 You open the door. There is an open door here. You now have 10 gold pieces. You open the door. A bat and a giant cockroach come into view. The bat completely misses you. There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! There is an open door here. Found a stone staircase leading down. A hobgoblin comes into view. A kobold comes into view. A hobgoblin comes into view. It is wielding a +0 club. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! The kobold shouts! The kobold throws a stone. The stone completely misses you. The kobold throws a stone. The stone closely misses you. You see here a stone. The hobgoblin hits you. The hobgoblin shouts! You hit the hobgoblin but do no damage. The kobold throws a stone. The stone closely misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The kobold barely misses you. The hobgoblin hits you with a +0 club. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 5 damage, and have 8/14 hp. MASSIVE DAMAGE!! You see here 2 stones. You closely miss the kobold. The kobold hits you. You take 3 damage, and have 5/14 hp. MASSIVE DAMAGE!! You hit the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You regained 2 hp, and now have 7/20 hp. MP restored: 5 You hit the hobgoblin. The hobgoblin hits you with a +0 club! You die... ########### #.........# #.........# #.........# #.........# #......>..# #.........# #g# #@# #.# #.######. #........ #.######. ####'###### #.........# #...†.....# #.........# You could see a hobgoblin. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Merfolk Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 7/20 MP: 5/5 282 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic Action || total -------------------------++------- Melee: Dagger || 21 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 67.0 | 18.8 | 282.0 Dungeon | 100.0 | 100.0 | 0.0 | 67.0 | 18.8 | 282.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------