Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 17405876207769771918, levelgen mode: deterministic 4 HilariousDeathArtist the Vexing (level 1, -23/10 HPs) Began as a Spriggan Arcane Marksman on Dec 16, 2019. Killed from afar by a jackal (24 damage) ... with an exploding inner flame ... hexed by the player character ... on level 1 of the Dungeon. The game lasted 00:01:10 (143 turns). HilariousDeathArtist the Vexing (SpAM) Turns: 143, Time: 00:01:10 Health: -23/10 AC: 2 Str: 6 XL: 1 Next: 58% Magic: 3/3 EV: 18 Int: 14 God: Gold: 14 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 16 stones (quivered) d - 20 sling bullets Armour e - a +0 robe (worn) Comestibles f - 2 rations Skills: + Level 1.3 Fighting - Level 2.4 Slings - Level 3.0 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 50% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History c - 20 stones (gained 1) c - 21 stones (gained 1) A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Firing (i - inventory. (/) - cycle) c - 21 stones (quivered) Aim: a bat You shoot a stone. The stone closely misses the bat. Firing (i - inventory. (/) - cycle) c - 20 stones (quivered) Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! You are now empty-handed. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a +0 short sword Adjust to which letter? (? for menu, Esc to quit) b - a +0 short sword; g - a scroll labeled TAUCON VIPU b - a +0 short sword (weapon) h - a scroll labeled ETIX FENEON c - 20 stones (gained 1) You see here a bat corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Throwing (i - inventory) c - 20 stones (quivered) Aim: a hobgoblin (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! A jackal comes into view. Throwing (i - inventory) c - 19 stones (quivered) Aim: a hobgoblin You throw a stone. The stone barely misses the jackal. The jackal barks! Throwing (i - inventory) c - 18 stones (quivered) Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. Throwing (i - inventory) c - 17 stones (quivered) Aim: a jackal You throw a stone. The stone completely misses the jackal. You hit the jackal. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. The jackal completely misses you. You take 2 damage, and have 8/10 hp. You barely miss the jackal. A jackal comes into view. The jackal misses you. The hobgoblin barely misses you. The jackal moves out of view. You hit the jackal. The jackal barely misses you. The hobgoblin closely misses you. The jackal completely misses you. The jackal barks! You hit the jackal. You hear an angry hiss. The jackal bites you. The hobgoblin misses you. x2 The jackal completely misses you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! A frilled lizard comes into view. 2 kobolds come into view. The kobold shouts! x2 As you read the scroll labeled ETIX FENEON, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The kobold completely misses you. As you read the scroll labeled TAUCON VIPU, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. A jackal comes into view. The jackal completely misses you. The kobold closely misses you. The jackal misses you. You aren't carrying any potions. You aren't carrying any scrolls. Unknown command. Here: a kobold, wielding a +0 dagger (inner flame) The floor. Unknown command. You closely miss the jackal. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The kobold hits you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. You take 3 damage, and have 3/10 hp. MASSIVE DAMAGE!! You barely miss the jackal. A jackal comes into view. The kobold misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/10 hp. The jackal barks! x2 You hit the jackal. The jackal explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #.###.. ..#.# #.#.# (.... ###..##..##.. ##...........# #....†..(%.... #.......#....# ####.......# #.. #h§gl......# #@##.......# #K##.......# . #K##.......###.. #.###........... #h# ###......... #h. ##.......# ##. #..##.### h #........ #.###.### You could see 4 jackals, a hobgoblin, 2 kobolds and a frilled lizard. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Spriggan Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 61 | D:1 | Reached skill level 1 in Fighting 142 | D:1 | HP: 1/10 [jackal (2)] 143 | D:1 | Killed from afar by a jackal Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Slings | | 2.4 Dodging | | 3.0 Spellcasting | | 1.3 Hexes | | 3.6 Action || total -------------------------++------- Melee: Short sword || 9 Fire: Hunting sling || 12 Throw: Stone || 4 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, minmay_tall_x Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 53.1 | 143.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 53.1 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------