Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 4092463303212155264, levelgen mode: deterministic 1 HilariousDeathArtist the Gusty (level 1, 0/12 HPs) Began as an Octopode Air Elementalist on Nov 1, 2019. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (111 turns). HilariousDeathArtist the Gusty (OpAE) Turns: 111, Time: 00:01:16 Health: 0/12 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Comestibles b - a ration Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 16% 2 ###.... Static Discharge Conj/Air #....... 26% 3 ###.... Airstrike Air ##........ 50% 4 #####.. Lightning Bolt Conj/Air #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, HilariousDeathArtist the Octopode Air Elementalist. Will you be the one to retrieve the awesome Orb of Zot from the depths? Found a staircase leading out of the dungeon. a - a mace Switching to main weapon. a - a +0 mace (weapon) Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club. Aim: a kobold, wielding a +0 club (resting) The zap hits the kobold. You now have 2/3 mp. Aim: a kobold, wielding a +0 club (moderately wounded) The zap hits the kobold. You kill the kobold! You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. You start resting. MP restored: 3 A bat comes into view. There is a stone staircase leading down here. A bat is nearby! The helpless bat fails to defend itself. You hit the bat. You grab the bat. You constrict the bat. The bat hits you. The bat misses you. The bat hits you but does no damage. You take 1 damage, and have 10/11 hp. You hit the bat but do no damage. You constrict the bat. You kill the bat! No target in view! No target in view! Unknown command. You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. A leopard gecko comes into view. Unknown command. A hobgoblin comes into view. The leopard gecko hisses angrily. The leopard gecko bites you. Found an escape hatch in the floor. You take 5 damage, and have 6/12 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 5/12 hp. You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. You die... .$#.. ## . #############. ....#.....#.. ............# ............# ............# ............# ......l.....# .......@....# ............# >...#.......# ..g.........# #######.....# #.....# #.....# #.....# #....$# You could see a leopard gecko and a hobgoblin (sleeping). Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Octopode Air Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms Action || total -------------------------++------- Melee: Mace || 4 Constrict || 1 Cast: Shock || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 19.8 | 61.3 | 111.0 Dungeon | 100.0 | 100.0 | 0.0 | 19.8 | 61.3 | 111.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------