Dungeon Crawl Stone Soup version 0.24-a0-630-g0d56a85 (webtiles) character file. Game seed: 15589910637169622436, levelgen mode: deterministic 63 HilariousDeathArtist the Vexing (level 4, -2/33 HPs) Began as a Human Arcane Marksman on Sept 19, 2019. Slain by a scorpion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:31 (1550 turns). HilariousDeathArtist the Vexing (HuAM) Turns: 1550, Time: 00:05:32 Health: -2/33 AC: 2 Str: 10 XL: 4 Next: 31% Magic: 15/15 EV: 13 Int: 14 God: Gold: 59 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn g - ring of magical power {MP+9} MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 dagger of speed (You took it off a kobold on level 1 of the Dungeon) Missiles d - 2 arrows (quivered) Armour e - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) {MP+9} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of identify {unknown} k - a scroll of random uselessness {unknown} Comestibles f - 3 rations l - a chunk of flesh {@w0} Skills: + Level 1.8 Fighting + Level 2.5 Bows + Level 2.6 Dodging + Level 1.6 Spellcasting + Level 3.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Slow Hex ##...... 10% 2 ###.... v - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 52% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You kill the worm! No target in view! d - 9 arrows (gained 1) You see here a worm corpse. Autochopping corpse. You butcher the worm corpse. l - 2 chunks of flesh {@w0} Autoeating chunks. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. d - 11 arrows (gained 2) d - 12 arrows (gained 1) d - 13 arrows (gained 1) d - 15 arrows (gained 2) d - 16 arrows (gained 1) A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! Firing (i - inventory) d - 16 arrows (quivered) Aim: a hobgoblin, wielding a +0 club (resting) You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! Firing (i - inventory) d - 15 arrows (quivered) Aim: a hobgoblin, wielding a +0 club (moderately wounded) You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! Terence the Incautious comes into view. He is wielding a +0 flail, wearing a +4 scale mail of cold resistance and carrying a wand of polymorph (9). Unknown command. You open the door. There is an open door here. A dart slug comes into view. Firing (i - inventory) d - 14 arrows (quivered) Aim: a dart slug (clinging, resting) You shoot an arrow. The arrow hits the dart slug. Firing (i - inventory) d - 13 arrows (quivered) Aim: a dart slug (heavily wounded, clinging) You shoot an arrow. The arrow hits the dart slug. You kill the dart slug! A scorpion comes into view. Firing (i - inventory) d - 12 arrows (quivered) Aim: a scorpion You shoot an arrow. The arrow closely misses the scorpion. There is an open door here. Firing (i - inventory) d - 11 arrows (quivered) Aim: a scorpion You shoot an arrow. The arrow hits the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 9 damage, and have 24/33 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 10 arrows (quivered) Aim: a scorpion (moderately wounded) You shoot an arrow. The arrow hits the scorpion. You feel sick. The scorpion barely misses you. You take 2 damage, and have 22/33 hp. Firing (i - inventory) d - 9 arrows (quivered) Aim: a scorpion (heavily wounded) You shoot an arrow. The arrow hits the scorpion. You feel sick. The scorpion stings you. You take 5 damage, and have 17/33 hp. Firing (i - inventory) d - 8 arrows (quivered) Aim: a scorpion (severely wounded) You shoot an arrow. The arrow completely misses the scorpion. You feel sick. The scorpion closely misses you. You take 1 damage, and have 16/33 hp. Firing (i - inventory) d - 7 arrows (quivered) Aim: a scorpion (severely wounded) You shoot an arrow. The arrow closely misses the scorpion. You feel sick. The scorpion closely misses you. You take 1 damage, and have 15/33 hp. Firing (i - inventory) d - 6 arrows (quivered) Aim: a scorpion (severely wounded) You shoot an arrow. The arrow hits the scorpion but does no damage. You feel sick. The scorpion misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 6/33 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 5 arrows (quivered) Aim: a scorpion (severely wounded) You shoot an arrow. The arrow barely misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You take 1 damage, and have 5/33 hp. Unknown command. Firing (i - inventory) d - 4 arrows (quivered) Aim: a scorpion (severely wounded) You shoot an arrow. The arrow hits the scorpion. The scorpion stings you but does no damage. Firing (i - inventory) d - 3 arrows (quivered) Aim: a scorpion (almost dead) You shoot an arrow. The arrow closely misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/33 hp. Unknown command. It was a potion of curing. You feel better. The scorpion stings you! You die... ((.###..# #...# #...?.. #..#..### ###.#.###...... #.##...# #......##..)... #..#..####..÷.#.##...... ##.##...##....#..#...... #..'...#....###.##.#### ## #####.##.#### #.##.# #.$ #s##.# ###..#w# ###.# ######.@..# #<##.#.# ... #...#####.####.##.#.# #.# #...# #........##...# #.######...###...########..# ###...÷÷.............)......># .##..#####..÷###...########### .##......#...# #...# ...#.###.#...# #...# .#.#... #...# #...# You could see a scorpion. Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 4 dart slugs 2 leopard geckos (D:1) 3 goblins (D:1) 8 hobgoblins 5 kobolds (D:1) 2 ball pythons 5 bats 3 frilled lizards (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Human Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 83 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 161 | D:1 | HP: 3/21 [ooze (5)] 162 | D:1 | Reached XP level 3. HP: 4/26 MP: 3/5 166 | D:1 | Learned a level 2 spell: Slow 1144 | D:2 | Reached XP level 4. HP: 31/33 MP: 6/6 1515 | D:2 | Noticed Terence 1546 | D:2 | HP: 6/33 [scorpion (8)] 1549 | D:2 | HP: 1/33 [scorpion (4)] 1550 | D:2 | Slain by a scorpion Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, minmay_split_cup_small D:2: minmay_razor_zed, layout_basic, feat_on_display, uniq_sigmund, uniq_terence Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 20 || 20 Fire: Shortbow | 101 | 37 || 138 Use: Potion | | 1 || 1 Eat: Chunk | | 2 || 2 Armor: Robe | 7 | 12 || 19 Dodge: Dodged | 28 | 36 || 64 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 16 | 17.6 | 35 | 4 | 10.3 +---------+---------+-------+---------+---------+------- D:1 | 48 | 12 | 20.0 | 27 | 3 | 10.0 D:2 | 27 | 4 | 12.9 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, minmay_split_cup_small D:2: minmay_razor_zed, layout_basic, feat_on_display, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 40.8 | 34.2 | 751.0 Dungeon | 100.0 | 100.0 | 3.1 | 40.8 | 34.2 | 751.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 +-------+-------+-------+-------+-------+----------------------