Dungeon Crawl Stone Soup version 0.24-a0-578-gf1077d3 (webtiles) character file. Game seed: 12755606135782650571 42 HilariousDeathArtist the Vexing (level 3, 0/43 HPs) Began as a Draconian Arcane Marksman on Aug 20, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:14 (734 turns). HilariousDeathArtist the Vexing (DrAM) Turns: 734, Time: 00:02:15 Health: 0/43 AC: 21 Str: 12 XL: 3 Next: 33% Magic: 5/5 EV: 2 Int: 13 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> 0), tree-form, very slightly contaminated, invisible A: unfitting armour, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) c - a +0 spear (You took it off a kobold on level 1 of the Dungeon) f - a cursed -2 whip (You took it off a kobold on level 1 of the Dungeon) Missiles e - 17 sling bullets g - 53 stones (quivered) k - 6 boomerangs Jewellery h - a +2 ring of protection {unknown} (You found it on level 1 of the Dungeon) Comestibles d - a ration Skills: + Level 1.8 Fighting - Level 2.2 Slings - Level 2.1 Dodging - Level 1.5 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 82% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History You are lethally poisoned! The adder poisons you! You take 1 damage, and have 11/29 hp. Firing (i - inventory. (/) - cycle) g - 61 stones (quivered) Aim: a bat You shoot a stone. The stone closely misses the adder. The stone barely misses the bat. You feel sick. The adder barely misses you. You take 1 damage, and have 10/29 hp. Firing (i - inventory. (/) - cycle) g - 60 stones (quivered) Aim: a bat You shoot a stone. The stone misses the adder. The stone closely misses the bat. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 3 damage, and have 7/29 hp. Firing (i - inventory. (/) - cycle) g - 59 stones (quivered) Aim: a bat You shoot a stone. The stone closely misses the adder. The stone closely misses the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You take 1 damage, and have 6/29 hp. Firing (i - inventory. (/) - cycle) g - 58 stones (quivered) Aim: a bat You shoot a stone. The stone closely misses the adder. The stone barely misses the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You take 1 damage, and have 5/29 hp. Firing (i - inventory. (/) - cycle) g - 57 stones (quivered) Aim: a bat You shoot a stone. The stone hits the adder but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You take 1 damage, and have 4/29 hp. Firing (i - inventory. (/) - cycle) g - 56 stones (quivered) Aim: a bat You shoot a stone. The stone hits the adder. You kill the adder! Your Hexes skill increases to level 3! The bat barely misses you. The bat hits you but does no damage. Firing (i - inventory. (/) - cycle) g - 55 stones (quivered) Aim: a bat You shoot a stone. The stone barely misses the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. You take 1 damage, and have 4/29 hp. Firing (i - inventory. (/) - cycle) g - 54 stones (quivered) Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/29 hp. Firing (i - inventory. (/) - cycle) g - 53 stones (quivered) Really target yourself? Okay, then. Unknown command. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You now have 4/43 hp. You are lethally poisoned (4 -> 0). You are a tree. Your movement speed is average. Your attack speed is average. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/43 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/43 hp. You are lethally poisoned (3 -> 0). You are a tree. Your movement speed is average. Your attack speed is average. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/43 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/43 hp. You are lethally poisoned (1 -> 0). You are a tree. Your movement speed is average. Your attack speed is average. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/43 hp. Unknown command. You die... #..# ... .# ...###.# #.#..#.# #.#<.#.# #.##.#(# #....#(# #....#(# #....♣.# #....### #..... ##...## #...# #...# #...# #...# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 5 bats 2 frilled lizards 5 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Draconian Arcane Marksman began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 81 | D:1 | Reached XP level 2. HP: 17/23 MP: 3/3 140 | D:1 | Reached skill level 2 in Slings 141 | D:1 | Reached skill level 2 in Dodging 519 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 706 | D:2 | HP: 7/29 [adder (2)] 710 | D:2 | Reached skill level 3 in Hexes 711 | D:2 | HP: 4/29 [poisoned by an adder] 716 | D:2 | HP: 3/43 [poisoned by an adder] 722 | D:2 | HP: 2/43 [poisoned by an adder] 730 | D:2 | HP: 1/43 [poisoned by an adder] 734 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms D:2: layout_basic, lemuel_round_altar, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 2 | 2.2 Dodging | 2 | 2.1 Hexes | 3 | 3.0 Fighting | | 1.8 Spellcasting | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 8 Tailslap || 1 Fire: Hunting sling || 89 Use: Potion || 2 Scroll || 1 Armor: Skin || 17 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms D:2: layout_basic, lemuel_round_altar, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 23.3 | 51.7 | 360.5 Dungeon | 100.0 | 100.0 | 1.8 | 23.3 | 51.7 | 360.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------