Dungeon Crawl Stone Soup version 0.23-a0-389-g4a5eb33 (webtiles) character file. 8 HilariousDeathArtist the Grave Robber (level 1, 0/14 HPs) Began as a Demigod Necromancer on Oct 29, 2018. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (290 turns). HilariousDeathArtist the Grave Robber (DgNe) Turns: 290, Time: 00:00:31 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} e - a potion of agility {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting - Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 11% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 36% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History A rat and a goblin come into view. MP restored: 5 There are monsters nearby! There are monsters nearby! Aim: a rat (resting, chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 12/14 hp. You now have 4/5 mp. Aim: a goblin, wielding a +0 club (resting, chance to defeat MR: 85%) The goblin shouts! The goblin writhes in agony! You take 1 damage, and have 11/14 hp. You now have 3/5 mp. Aim: a goblin, wielding a +0 club (severely wounded, chance to defeat MR: 85%) The goblin barely resists. You take 1 damage, and have 10/14 hp. You now have 2/5 mp. Aim: a goblin, wielding a +0 club (severely wounded, chance to defeat MR: 85%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 9/14 hp. You now have 1/6 mp. You start resting. Health restored: 14; MP restored: 6 d - a +0 club e - a brown potion A bat and a rat come into view. There are monsters nearby! There are monsters nearby! Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 13/14 hp. You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a bat (resting, chance to defeat MR: 85%) The bat barely resists. You take 1 damage, and have 12/14 hp. You now have 4/6 mp. Aim: a bat (chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 11/14 hp. You now have 3/6 mp. You start resting. Health restored: 14; MP restored: 6 b - 2 inky potions (gained 1) f - a scroll labeled OBBONUMIMP Found a stone staircase leading down. 2 hobgoblins come into view. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! A leopard gecko comes into view. You see here a scroll labeled TYSENT MEBANWU. Aim: a hobgoblin (chance to defeat MR: 85%) The hobgoblin writhes in agony! The hobgoblin shouts! The leopard gecko hisses angrily. A goblin comes into view. It is wielding a +0 club. You take 1 damage, and have 13/14 hp. You now have 5/6 mp. Aim: a hobgoblin (chance to defeat MR: 85%) The hobgoblin writhes in agony! The goblin shouts! A rat comes into view. You take 1 damage, and have 12/14 hp. You now have 4/6 mp. Aim: a hobgoblin (lightly wounded, chance to defeat MR: 85%) The hobgoblin writhes in agony! You take 1 damage, and have 11/14 hp. You now have 3/6 mp. Aim: a hobgoblin (almost dead, chance to defeat MR: 85%) The hobgoblin barely resists. A rat comes into view. The hobgoblin barely misses you. You take 1 damage, and have 10/14 hp. You now have 2/6 mp. The leopard gecko closely misses you. The leopard gecko closely misses you. The leopard gecko barely misses you. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 85%) The leopard gecko writhes in agony! The leopard gecko closely misses you. You take 1 damage, and have 10/14 hp. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 85%) The leopard gecko writhes in agony! The leopard gecko misses you. You take 1 damage, and have 9/14 hp. You now have 2/6 mp. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko bites you. The leopard gecko barely misses you. You take 4 damage, and have 5/14 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 85%) The leopard gecko writhes in agony! You kill the leopard gecko! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/14 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. The rat bites you. You die... ........#.....#............# ............g.g......!..#..# .#...##..#######.......#.... #######g.# #............ #g## #....?......# ##.# ##.####...... ##..#########.#......... #........##.r..........r #.#....g..g.@........r.. ##........g........... .. #..................... . ####.#...............>... ......................... ......................... ........................ ........................ .............# You could see 2 hobgoblins, a goblin and a rat. Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Demigod Necromancer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 15 | D:1 | Reached skill level 2 in Spellcasting 280 | D:1 | HP: 2/14 [hobgoblin (2)] 290 | D:1 | Slain by a rat Vault maps used: D:1: scummos_arrival_simple_crosswalls, hex_tiny, chequers_serial_rivers_micro_a Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 3.6 Action || total -------------------------++------- Cast: Pain || 16 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: scummos_arrival_simple_crosswalls, hex_tiny, chequers_serial_rivers_micro_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 57.6 | 22.4 | 290.0 Dungeon | 100.0 | 100.0 | 0.0 | 57.6 | 22.4 | 290.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------