Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 182 HilariousDeathArtist the Magician (level 5, -4/35 HPs) Began as a Barachi Wanderer on Sept 25, 2018. Was an Initiate of Vehumet. Slain by a crocodile (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:57 (4473 turns). HilariousDeathArtist the Magician (BaWn) Turns: 4473, Time: 00:07:58 Health: -4/35 AC: 5 Str: 13 XL: 5 Next: 62% Magic: 12/12 EV: 10 Int: 14 God: Vehumet [......] Gold: 201 SH: 0 Dex: 11 Spells: 12/14 levels left rFire . . . SeeInvis . a - +4 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn n - ring of flight {+Fly, !d} MPRegen 0.13/turn (no ring) @: flying, very slightly contaminated, invisible, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) e - a +0 club s - a -2 hunting sling (You took it off a goblin on level 2 of the Dungeon) D - a +0 dagger of draining (You found it on level 4 of the Dungeon) Missiles k - 122 stones (quivered) l - 6 javelins m - 12 poisoned needles o - 23 arrows q - 8 poisoned tomahawks u - 67 sling bullets v - 7 tomahawks Armour b - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) d - a +0 robe Jewellery n - a ring of flight (left hand) {+Fly, !d} (You found it on level 2 of the Dungeon) z - a +4 ring of evasion {unknown} (You found it on level 3 of the Dungeon) Wands c - a wand of random effects (15) A - a wand of enslavement (19) (You found it on level 3 of the Dungeon) Scrolls g - 2 scrolls of identify {unknown} h - 2 scrolls of remove curse j - a scroll of amnesia {unknown} r - a scroll of enchant armour {unknown} x - a scroll of random uselessness {unknown} y - a scroll of teleportation {unknown} C - a scroll of fog {unknown} Comestibles f - 8 rations {@e1} B - 2 chunks of flesh {@w0} Skills: - Level 1.0 Throwing - Level 5.4 Spellcasting + Level 3.8 Conjurations - Level 2.4 Summonings Level 1.1 Air Magic + Level 3.9 Poison Magic - Level 1.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 8% 1 None c - Summon Small Mammal Summ ##.. 14% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 21% 2 ##..... Call Canine Familiar Summ ##...... 38% 3 ###.... Dazzling Spray Conj/Hex #..... 45% 3 ###.... Summon Guardian Golem Hex/Summ #....... 56% 3 ###.... Summon Lightning Spire Summ/Air #....... 87% 4 ####... Summon Ice Beast Ice/Summ #....... 92% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Vehumet Annotations: D:3 2 runed doors, Tarl's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You kill the giant cockroach! Vehumet accepts your kill. You now have 11/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a robe; a dagger; an orc corpse Found an escape hatch in the floor. Found a stone staircase leading down and a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a runed dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) C - a scroll labeled NENAMM XUNE MP restored: 12 You can't see any susceptible monsters within range! (Use Z to cast anyway.) u - 67 sling bullets (gained 23) v - 7 tomahawks (gained 3) A leopard gecko comes into view. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A leopard gecko is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a runed dagger. D - a runed dagger The crocodile is too close now for your liking. A crocodile is nearby! A crocodile is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. There is a stone staircase leading up here. The crocodile bites you! You climb upwards. Level annotation: 2 runed doors, Tarl's ghost, amateur GrFi There is a stone staircase leading down here. You take 8 damage, and have 27/35 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. Aim: a crocodile The sting hits the crocodile. The crocodile bites you. You take 2 damage, and have 25/35 hp. You now have 11/12 mp. Aim: a crocodile (lightly wounded) The sting hits the crocodile. The crocodile appears unharmed. The crocodile closely misses you. You now have 10/12 mp. Aim: a crocodile (lightly wounded) The sting hits the crocodile. The crocodile is poisoned. The crocodile bites you! You take 9 damage, and have 16/35 hp. MASSIVE DAMAGE!! You now have 9/12 mp. Aim: a crocodile (lightly wounded, poisoned) The sting hits the crocodile. The crocodile appears unharmed. The crocodile bites you. You take 5 damage, and have 11/35 hp. You now have 8/12 mp. Aim: a crocodile (lightly wounded, poisoned) The sting hits the crocodile. The crocodile appears unharmed. The crocodile misses you. You now have 7/12 mp. Aim: a crocodile (moderately wounded, poisoned) The sting hits the crocodile. The crocodile appears unharmed. The crocodile bites you but does no damage. You now have 6/12 mp. It was a potion of invisibility. You fade into invisibility! The crocodile misses you. You are very lightly contaminated with residual magic. The crocodile looks more healthy. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/35 hp. There is an open door here. The crocodile closely misses you. The crocodile closely misses you. You see here a short sword. There is an open door here. You flicker for a moment. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/35 hp. You see here a robe. You flicker back into view. The crocodile closely misses you. It was a potion of magic. Magic courses through your body. The crocodile bites you but does no damage. MP restored: 12 It was a potion of curing. You feel better. The crocodile barely misses you. You regained 6 hp, and now have 15/35 hp. It was a potion of flight. You feel very buoyant. You fly up into the air. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 7/35 hp. MASSIVE DAMAGE!! You fade into invisibility! The crocodile bites you! You die... ..##.......#......# #..## ..##.....###.#.#### #...# ..##.....#...#.## #.#.#### ..##.....#.###..# #......# .........#.# ##.## ####.#.# ...#....##.# #..#######...# .......###.#####.......#..## #....#.# #...###....<.....# ....<#.# ###'#.t@.........# ###).#.# #...[####.####..# .))....# #....##.....##..# ###...## #..).#.......#.## ##).#####....#.......#.# #>.....'........_.....# ###)####....#.......#.# #..###....#.......#.# ##........##.....##.# You could see a crocodile. Vanquished Creatures An orc priest (D:3) An orc wizard (D:4) 2 worms 4 dart slugs 6 leopard geckos 12 orcs 5 bats 3 giant cockroaches 7 goblins 13 hobgoblins 10 jackals 7 kobolds A frilled lizard (D:1) 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Barachi Wanderer began the quest | for the Orb. 0 | D:1 | HilariousDeathArtist set off with: a wand of random effects | (15), a +0 robe, a +0 club, a ration {@e1} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Sting 4 | D:1 | Learned a level 1 spell: Summon Small Mammal 136 | D:1 | Reached skill level 1 in Conjurations 136 | D:1 | Reached skill level 1 in Poison Magic 172 | D:1 | Reached XP level 2. HP: 15/19 MP: 6/8 851 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/9 868 | D:1 | Reached skill level 2 in Conjurations 868 | D:1 | Reached skill level 2 in Poison Magic 2177 | D:2 | Reached XP level 4. HP: 29/30 MP: 11/11 2250 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2257 | D:2 | Found a radiant altar of Vehumet. 2267 | D:2 | Became a worshipper of Vehumet 2624 | D:3 | Found a hazy altar of Hepliaklqana. 2899 | D:3 | Reached skill level 3 in Poison Magic 2923 | D:3 | Reached skill level 3 in Conjurations 2969 | D:3 | HP: 1/30 [orc priest/nerve-wracking pain (14)] 3279 | D:3 | Found a white marble altar of Elyvilon. 3306 | D:3 | HP: 4/30 [orc priest/nerve-wracking pain (6)] 3307 | D:3 | Reached XP level 5. HP: 5/35 MP: 5/12 3586 | D:3 | Found a runed door. 3589 | D:3 | Noticed Tarl's ghost (amateur GrFi) 4034 | D:3 | Found a snail-covered altar of Cheibriados. 4034 | D:3 | Found a shadowy altar of Dithmenos. 4048 | D:3 | Found a runed door. 4200 | D:4 | Noticed a crocodile 4448 | D:3 | HP: 7/35 [crocodile (5)] 4464 | D:3 | HP: 8/35 [crocodile (1)] 4472 | D:3 | HP: 7/35 [crocodile (8)] 4473 | D:3 | Slain by a crocodile Vault maps used: D:1: ebering_trefoil_twist, minmay_misc_feat_tiny, minmay_tetromino_i2 D:2: minitemple, serial_park_tiny_pond, minmay_unequal D:3: old_standard_altar, gammafunk_temple_overflow_forgotten, ebering_ghost_sewer_f D:4: gammafunk_ghost_necromancy, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 3 | 3.8 Poison Magic | 1 2 3 | 3.9 Throwing | | 1.0 Spellcasting | | 5.4 Summonings | | 2.4 Air Magic | | 1.1 Evocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 79 | 54 || 133 Dagger | | 40 || 40 Throw: Stone | 13 | 6 || 19 Cast: Sting | 70 | 95 || 165 Abil: Hop | 2 | || 2 Use: Scroll | | 1 || 1 Potion | | 5 || 5 Eat: Chunk | 4 | 8 || 12 Armor: Ring mail | 75 | 88 || 163 Dodge: Dodged | 94 | 121 || 215 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 252 | 9 | 3.4 | 75 | 3 | 3.8 +---------+---------+-------+---------+---------+------- D:1 | 57 | 2 | 3.4 | 29 | 1 | 3.3 D:2 | 44 | 7 | 13.7 | 20 | 2 | 9.1 D:3 | 102 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 49 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: ebering_trefoil_twist, minmay_misc_feat_tiny, minmay_tetromino_i2 D:2: minitemple, serial_park_tiny_pond, minmay_unequal D:3: old_standard_altar, gammafunk_temple_overflow_forgotten, ebering_ghost_sewer_f D:4: gammafunk_ghost_necromancy, kennysheep_generic_room_8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 49.3 | 32.4 | 1065.5 Dungeon | 100.0 | 100.0 | 4.7 | 49.3 | 32.4 | 1065.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.2 +-------+-------+-------+-------+-------+----------------------