Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 1 HilariousDeathArtist the Chucker (level 1, -5/12 HPs) Began as a Deep Elf Hunter on Sept 25, 2018. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (112 turns). HilariousDeathArtist the Chucker (Deep Elf Hunter) Turns: 112, Time: 00:00:29 Health: -5/12 AC: 3 Str: 9 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 javelins (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Jewellery g - an uncursed amulet of regeneration {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} Comestibles f - a ration {@e1} Skills: + Level 1.7 Fighting - Level 4.0 Throwing - Level 2.4 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, HilariousDeathArtist the Deep Elf Hunter. It is said that the Orb of Zot exists deep within this dungeon. Found 9 gold pieces and a scroll labeled KIDYNUDE ZOIDI. Found a staircase leading out of the dungeon. e - a scroll labeled KIDYNUDE ZOIDI You now have 9 gold pieces. You now have 17 gold pieces (gained 8). g - a thin jasper amulet You open the gate. There is an open gate here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. Throwing (i - inventory) c - 6 javelins (quivered) Aim: a goblin You throw a javelin. The javelin closely misses the goblin. There is an open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 4 damage, and have 8/12 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 5/12 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/12 hp. MASSIVE DAMAGE!! There is an open door here. There is a stone staircase leading down here. There is an open door here. A rat comes into view. Aim: a hobgoblin, wielding a club and wearing a chain mail (moderately wounded) You throw a javelin. The javelin completely misses the hobgoblin. The rat bites you but does no damage. The hobgoblin barely misses you. Aim: a hobgoblin, wielding a club and wearing a chain mail (moderately wounded) You throw a javelin. The javelin barely misses the hobgoblin. The rat misses you. The hobgoblin hits you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/12 hp. Unknown command. Aim: a hobgoblin, wielding a club and wearing a chain mail (moderately wounded) You throw a javelin. The javelin barely misses the hobgoblin. The hobgoblin hits you with a club. Ouch! That really hurt! You die... ≈≈≈......##....###.........###... ≈≈≈.....##.......'..>......'..... ≈≈≈≈...P###...####.........#.##.( ≈≈≈≈.....'.#..# ##.......#.## .. ≈≈≈......'.##.# ##.....###.# #. ≈≈≈..♣...'.##.# ##...## #.. # ≈≈≈.....##.##.# ##+## #.# ≈≈≈≈....##.##.####### .# ≈≈≈≈..P♣P#.##(.g@r..# # ##########.########..... #.# ... #.# . #.# #.# You could see a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Deep Elf Hunter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 84 | D:1 | HP: 2/12 [hobgoblin/club (3)] 111 | D:1 | HP: 1/12 [rat (2)] 112 | D:1 | Slain by a hobgoblin Vault maps used: D:1: kennysheep_arrival_seaside Action || total -------------------------++------- Melee: Short sword || 12 Throw: Javelin || 4 Armor: Leather armour || 5 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: kennysheep_arrival_seaside Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 55.4 | 112.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 55.4 | 112.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------