Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 28 HilariousDeathArtist the Chucker (level 3, -1/22 HPs) Began as a Deep Elf Hunter on Aug 17, 2018. Slain by a hound (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1039 turns). HilariousDeathArtist the Chucker (Deep Elf Hunter) Turns: 1039, Time: 00:01:02 Health: -1/22 AC: 5 Str: 10 XL: 3 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 99 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 11 javelins d - 2 throwing nets {=f, !d} e - 3 stones (quivered) Armour b - a +0 leather armour j - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery l - an uncursed amulet of harm {unknown} (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} i - 2 scrolls of noise {unknown} k - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} Comestibles f - a ration {@e1} Skills: + Level 2.9 Fighting - Level 4.0 Throwing - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: an adder (lightly wounded) You throw a stone. The stone closely misses the adder. Throwing (i - inventory. (/) - cycle) e - 5 stones (quivered) Aim: an adder (lightly wounded) You throw a stone. The stone misses the adder. You closely miss the adder. The adder bites you. You hit the adder. The adder completely misses you. The adder barely misses you. You miss the adder. The adder bites you but does no damage. You hit the adder. The adder bites you. The adder barely misses you. You take 3 damage, and have 13/18 hp. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 3 hp, and now have 16/22 hp. MP restored: 5 There is a stone staircase leading down, spattered with blood here. You see here an adder corpse. You start resting. Health restored: 22 e - 5 stones (gained 1) e - 6 stones (gained 1) e - 7 stones (gained 1) A hound comes into view. You see here a stone. A hound is nearby! A hound is nearby! A hound is nearby! A hound is nearby! Throwing (i - inventory. (/) - cycle) e - 7 stones (quivered) Aim: a hound (hasn't noticed you) You throw a stone. The stone closely misses the hound. The hound barks! Throwing (i - inventory. (/) - cycle) e - 6 stones (quivered) Aim: a hound You throw a stone. The stone closely misses the hound. Throwing (i - inventory. (/) - cycle) e - 5 stones (quivered) Aim: a hound You throw a stone. The stone hits the hound but does no damage. Throwing (i - inventory. (/) - cycle) e - 4 stones (quivered) Aim: a hound You throw a stone. The stone hits the hound. You hit the hound. The hound barely misses you. The hound completely misses you. Your ring mail prevents you from hitting the hound. The hound bites you but does no damage. The hound bites you. You hit the hound. The hound bites you but does no damage. You closely miss the hound. The hound completely misses you. The hound bites you but does no damage. Your ring mail prevents you from hitting the hound. The hound closely misses you. You take 1 damage, and have 21/22 hp. You hit the hound but do no damage. The hound completely misses you. The hound bites you. You take 4 damage, and have 17/22 hp. You barely miss the hound. The hound closely misses you. The hound bites you but does no damage. You barely miss the hound. The hound barely misses you. You closely miss the hound. The hound misses you. The hound bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 5 damage, and have 12/22 hp. MASSIVE DAMAGE!! You barely miss the hound. The hound barely misses you. The hound misses you. You hit the hound. The hound bites you but does no damage. You hit the hound. The hound bites you but does no damage. The hound completely misses you. You hit the hound. The hound barely misses you. You barely miss the hound. The hound completely misses you. The hound closely misses you. You closely miss the hound. The hound barely misses you. The hound misses you. You barely miss the hound. The hound barely misses you. You completely miss the hound. The hound bites you. x2 You take 5 damage, and have 8/22 hp. MASSIVE DAMAGE!! You hit the hound but do no damage. The hound barely misses you. You miss the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. You take 3 damage, and have 5/22 hp. You closely miss the hound. The hound barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/22 hp. Unknown command. Aim: a hound (almost dead) You throw a javelin. The javelin hits the hound. The hound barely misses you. The hound closely misses you. Aim: a hound (almost dead) You throw a javelin. The javelin barely misses the hound. The hound bites you but does no damage. The hound closely misses you. Aim: a hound (almost dead) You throw a javelin. The javelin barely misses the hound. The hound barely misses you. The hound bites you. You die... #.##.##.# #.##.##.# #.......# ####(#### #.# #.# ..### #.# .(.(..###########.# #(h@....>.....# #..############ ..... ..###.. ... ##.. #.. #.. You could see a hound. Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:1) A goblin (D:1) 5 hobgoblins 2 bats (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 169 | D:1 | Reached skill level 2 in Fighting 255 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/4 922 | D:2 | Reached XP level 3. HP: 16/22 MP: 5/5 1035 | D:2 | HP: 5/22 [hound (3)] 1036 | D:2 | HP: 1/22 [hound (4)] 1039 | D:2 | Slain by a hound Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.9 Throwing | | 4.0 Dodging | | 2.4 Stealth | | 1.2 Action || total -------------------------++------- Melee: Short sword || 50 Throw: Stone || 38 Javelin || 3 Armor: Leather armour || 4 Ring mail || 10 Dodge: Dodged || 37 Vault maps used: D:1: mrwooster_arrival_statue_2 D:2: first_ration, minmay_tromino_mix6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.9 | 15.4 | 71.2 | 499.0 Dungeon | 100.0 | 100.0 | 3.9 | 15.4 | 71.2 | 499.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------