Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b15 (webtiles) character file. 4 HilariousDeathArtist the Skirmisher (level 1, -4/18 HPs) Began as a Human Monk on Mar 19, 2018. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:27 (284 turns). HilariousDeathArtist the Skirmisher (Human Monk) Turns: 284, Time: 00:00:27 Health: -4/18 AC: 2 Str: 11 XL: 1 Next: 77% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles g - 20 bolts h - 28 stones (quivered) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of remove curse {unknown} Potions e - 2 potions of brilliance {unknown} Comestibles c - a ration {@e1} Skills: + Level 3.3 Fighting - Level 3.0 Maces & Flails - Level 3.0 Dodging - Level 2.0 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A ball python is nearby! Throwing (i - inventory) h - 35 stones (quivered) Aim: a ball python (resting) You throw a stone. The stone hits the ball python. The ball python hisses angrily. Throwing (i - inventory) h - 34 stones (quivered) Aim: a ball python (moderately wounded) You throw a stone. The stone closely misses the ball python. Throwing (i - inventory) h - 33 stones (quivered) Aim: a ball python (moderately wounded) You throw a stone. The stone barely misses the ball python. Throwing (i - inventory) h - 32 stones (quivered) Aim: a ball python (moderately wounded) You throw a stone. The stone hits the ball python. You closely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. You take 3 damage, and have 15/18 hp. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You take 1 damage, and have 14/18 hp. Unknown command. You closely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 13/18 hp. You hit the ball python. You kill the ball python! No target in view! You start resting. Health restored: 18 You see here a ball python corpse. h - 32 stones (gained 1) h - 33 stones (gained 1) h - 34 stones (gained 1) A goblin comes into view. It is wielding a club. A goblin is nearby! A goblin is nearby! Throwing (i - inventory) h - 34 stones (quivered) Aim: a goblin, wielding a club (resting) You throw a stone. The stone hits the goblin. The goblin shouts! Throwing (i - inventory) h - 33 stones (quivered) Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin but does no damage. Throwing (i - inventory) h - 32 stones (quivered) Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin but does no damage. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory) h - 31 stones (quivered) Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone barely misses the goblin. Throwing (i - inventory) h - 30 stones (quivered) Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone barely misses the goblin. The stone barely misses the hobgoblin. Throwing (i - inventory) h - 29 stones (quivered) Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin. You closely miss the goblin. The goblin hits you with a club. The goblin completely misses you. You take 1 damage, and have 17/18 hp. You closely miss the goblin. The goblin hits you with a club. You take 3 damage, and have 14/18 hp. You hit the goblin. You kill the goblin! You hit the hobgoblin. The hobgoblin hits you with a club. You take 4 damage, and have 10/18 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 7/18 hp. You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You take 5 damage, and have 2/18 hp. MASSIVE DAMAGE!! You see here a ball python corpse. Okay, then. A dart slug comes into view. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you! You die... ############## #..........g.# #.##########.####### ######### #)# #.......@.....###..[..... #(# #.##.....###...##.####### #.# #.##..# #.#....# ... .......# #...######### .(# #.#..#...# #########...# .(# # #. ..w.. ......8.# .((# # ##.w## #..⌠..# .... #...8.# .... #####.....## You could see 2 dart slugs and a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 frilled lizards (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 272 | D:1 | HP: 2/18 [hobgoblin/club (5)] 284 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: scummos_arrival_hexagon, hangedman_feature_mirror, minmay_statues_item Action || total -------------------------++------- Melee: Mace || 14 Throw: Stone || 12 Armor: Robe || 5 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 284 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 284 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_hexagon, hangedman_feature_mirror, minmay_statues_item Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 25.7 | 57.4 | 284.0 Dungeon | 100.0 | 100.0 | 0.0 | 25.7 | 57.4 | 284.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------