Dungeon Crawl Stone Soup version 0.22-a0-248-gc8378ba (webtiles) character file. 0 HilariousDeathArtist the Skirmisher (level 1, -12/14 HPs) Began as a Gargoyle Abyssal Knight on Mar 1, 2018. Was a Follower of Lugonu. Killed from afar by a wretched star (26 damage) ... with an orb of energy ... on level 1 of the Abyss. The game lasted 00:00:14 (29 turns). HilariousDeathArtist the Skirmisher (GrAK) Turns: 29, Time: 00:00:15 Health: -12/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 17 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, HilariousDeathArtist the Gargoyle Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. You see here a short sword. You now have 17 gold pieces. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. Found a snail-covered altar of Cheibriados. A wretched star comes into view. A flying skull comes into view. The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You die... .......##.#.##.. ....#.#....#..##. .....#.#......... .. #..#.#...#..# #.. ........##.# .##.#.##..#...## .#....#.#......# ...........#... ... ..###.#...@#.#.#.#. ...#....##### # .# #...#_# #.#....z. ...#..#..... .#. .#.#*#...# #...#.#.##.## #(.## .. ## .. #. You could see a wretched star and a flying skull (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | HilariousDeathArtist the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 22 | Abyss:1 | Found a snail-covered altar of Cheibriados. 27 | Abyss:1 | Noticed a wretched star 29 | Abyss:1 | Noticed a flying skull 29 | Abyss:1 | Killed from afar by a wretched star Vault maps used: Abyss:1: bh_abyss_exit_choice Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 29 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Abyss:1: bh_abyss_exit_choice Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 29.0 +-------+-------+-------+-------+-------+----------------------