Dungeon Crawl Stone Soup version 0.22-a0-192-g6ffc940 (webtiles) character file. 10 HilariousDeathArtist the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on Feb 16, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (526 turns). HilariousDeathArtist the Caller (Octopode Summoner) Turns: 526, Time: 00:00:37 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 20% Magic: 5/5 EV: 14 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles f - 11 poisoned needles h - 26 stones (quivered) Scrolls c - a scroll of fear {unknown} d - a scroll of remove curse {unknown} Potions g - a potion of flight {unknown} Books a - a book of Callings Comestibles b - 2 rations {@e1} Skills: + Level 2.8 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a kobold corpse g - a dark potion h - 13 stones h - 21 stones (gained 8) h - 22 stones (gained 1) h - 23 stones (gained 1) h - 24 stones (gained 1) h - 26 stones (gained 2) You see here a short sword. Things that are here: a club; a kobold skeleton h - 27 stones (gained 1) You see here a club. You see here a short sword. You now have 24 gold pieces (gained 10). 2 jackals come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Throwing (i - inventory) h - 27 stones (quivered) Aim: a jackal (resting) You throw a stone. The stone hits the jackal but does no damage. The jackal barks! x2 A jackal comes into view. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You take 1 damage, and have 16/17 hp. You barely miss the jackal. Your grab misses the jackal. The jackal completely misses you. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You take 2 damage, and have 14/17 hp. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. A dart slug comes into view. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. x2 You barely miss the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal misses you. A jackal comes into view. The jackal barks! You hit the jackal. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You take 5 damage, and have 9/17 hp. MASSIVE DAMAGE!! You release your grip on the jackal. The jackal barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 7/17 hp. A bat comes into view. The jackal bites you. You take 1 damage, and have 6/17 hp. You hit the jackal. You grab the jackal. You constrict the jackal. The jackal completely misses you. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You take 2 damage, and have 4/17 hp. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You grab the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal. You constrict the jackal, but do no damage. The jackal bites you. You die... ###. #? ###. #.# #.## .... ... ...# .... #.# #..# #.## #.# #(. #.# #.# #w# #.#####.#####.# .# ..............#####...## .............hwh@....!b. ###.###############...## #.# .# #.# ... #.# #.# #.# You could see a dart slug, 2 jackals and a bat (sleeping). Vanquished Creatures 3 bats (D:1) 2 jackals (D:1) 4 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | HP: 1/11 [kobold/short sword (4)] 427 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 519 | D:1 | HP: 4/17 [jackal (2)] 524 | D:1 | HP: 2/17 [jackal (2)] 526 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_plants_in_alcoves Action || total -------------------------++------- Melee: Unarmed || 18 Constrict || 10 Tentacles || 6 Dagger || 21 Throw: Stone || 1 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 10 | 0.0 | 526 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 10 | 0.0 | 526 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_plants_in_alcoves Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 59.3 | 22.1 | 526.0 Dungeon | 100.0 | 100.0 | 0.0 | 59.3 | 22.1 | 526.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------