Dungeon Crawl Stone Soup version 0.22-a0-161-g198051c (webtiles) character file. 24 HilariousDeathArtist the Conjurer (level 3, 0/28 HPs) Began as a Merfolk Conjurer on Feb 11, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1598 turns). HilariousDeathArtist the Conjurer (MfCj) Turns: 1598, Time: 00:02:13 Health: 0/28 AC: 3 Str: 8 XL: 3 Next: 2% Magic: 1/15 EV: 12 Int: 14 God: Gold: 63 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn Z - ring of wizardry {Wiz+, !d} MPRegen 0.14/turn m - ring of magical power (curse) {MP+9} @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery m - a cursed ring of magical power (right hand) {MP+9} (You found it on level 2 of the Dungeon) Z - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify Potions g - a potion of brilliance h - a potion of invisibility j - a potion of ambrosia {unknown} Books c - a book of Conjurations {@e1} Comestibles b - 2 rations {@e1} Skills: + Level 2.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History l - a cursed ring of magical power (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) l - a cursed ring of magical power (right hand) {MP+9} Adjust to which letter? (? for menu, Esc to quit) m - a cursed ring of magical power (right hand) {MP+9} As you read the scroll labeled HOUTAU CUIDD, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled KUXYR OSAW, it crumbles to dust. It is a scroll of identify. g - a potion of brilliance As you read the scroll labeled DUILOA KAD ARI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. x2; You hear a bark! x2 As you read the scroll of identify, it crumbles to dust. h - a potion of invisibility Your surroundings suddenly seem different. You see here 20 arrows. A goblin comes into view. The goblin shouts! Aim: a goblin The magic dart hits the goblin. A jackal comes into view. Aim: a goblin (moderately wounded) The magic dart hits the goblin. You kill the goblin! The jackal barks! The jackal moves out of view. You now have 4/14 mp. Aim: a jackal The magic dart hits the jackal. You now have 3/14 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. A jackal comes into view. You now have 2/14 mp. The jackal bites you. The jackal barely misses you. You see here a scroll of identify. You take 3 damage, and have 20/23 hp. f - a scroll of identify The jackal bites you. The jackal barks! You take 3 damage, and have 17/23 hp. The jackal misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you. You take 3 damage, and have 14/23 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal bites you. You take 1 damage, and have 13/23 hp. You now have 2/14 mp. You are too injured to fight recklessly! Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. You take 3 damage, and have 10/23 hp. You are too injured to fight recklessly! Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal misses you. The jackal barely misses you. You now have 1/14 mp. Unknown command. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/23 hp. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The jackal closely misses you. You regained 2 hp, and now have 8/28 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/28 hp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 4/28 hp. You now have 1/15 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you but does no damage. You now have 0/15 mp. You barely miss the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...#.####..# #...##.. . #..##.#)# #..##.#.# # #..†....# # #. ##.##.### ## ... #..#.# .##### ....###.#h# .....# ......#(#@# .###)# #.....# .# #...#..## .. .....###.# #.# #.### #.# .# . #.# .# #.# .# #.# .# #.# You could see a jackal. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 4 goblins 5 jackals A bat (D:1) 3 kobolds 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Reached skill level 1 in Fighting 107 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/5 411 | D:1 | Reached skill level 2 in Fighting 1590 | D:2 | Reached XP level 3. HP: 8/28 MP: 1/6 1592 | D:2 | HP: 5/28 [jackal (3)] 1598 | D:2 | HP: 3/28 [jackal (2)] 1598 | D:2 | Slain by a jackal Vault maps used: D:1: denvon_arrival_planthouse, hangedman_decor_slide_cut, serial_park_tiny_2 D:2: tso_metal_star, nicolae_ru_sacrificial_ziggurat, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Club || 34 Unarmed || 1 Cast: Magic Dart || 39 Use: Scroll || 4 Stab: Sleeping || 1 Eat: Ration || 1 Armor: Leather armour || 9 Robe || 1 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 19 | 0.0 | 1598 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 13 | 0.0 | 1466 D:2 | 0 | 9 | 0.0 | 0 | 6 | 0.0 | 132 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: denvon_arrival_planthouse, hangedman_decor_slide_cut, serial_park_tiny_2 D:2: tso_metal_star, nicolae_ru_sacrificial_ziggurat, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 35.2 | 52.6 | 788.5 Dungeon | 100.0 | 100.0 | 1.3 | 35.2 | 52.6 | 788.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------