Dungeon Sprint DCSS version 0.24-a0-521-g122614b (webtiles) character file. Game seed: 15848638352026077019 2 Highster the Vexing (level 1, -2/13 HPs) Began as an Octopode Arcane Marksman on July 29, 2019. Killed from afar by a dart slug (7 damage) ... with a slug dart ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (12 turns). Highster the Vexing (Octopode Arcane Marksman) Turns: 12, Time: 00:00:05 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/2 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 5 javelins (quivered) c - 2 throwing nets Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 1.0 Fighting + Level 2.1 Throwing + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.9 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 8% 2 ###.... Inner Flame Hex/Fire #....... 32% 3 ####... Portal Projectile Hex/Tloc #..... 32% 3 ####... Cause Fear Hex ##........ 43% 4 #####.. Leda's Liquefaction Hex/Erth #......... 73% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The giant cockroach bites you. You tentacle-slap the giant cockroach. The giant cockroach is heavily wounded. You constrict the giant cockroach. The giant cockroach bites you. You tentacle-slap the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! The bat barely misses you. You tentacle-slap the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! The dart slug launches a dart at you. The slug dart hits you. You see here a giant cockroach corpse. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +.Kgw@'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a dart slug, a hobgoblin and a kobold. Vanquished Creatures A bat (D) A giant cockroach (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Highster the Octopode Arcane Marksman began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 2/2 12 | D | Killed from afar by a dart slug Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 4 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 4 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------