Dungeon Sprint DCSS version 0.24-a0-521-g122614b (webtiles) character file. Game seed: 13545064649454468141 8 Highster the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Skald on July 28, 2019. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (16 turns). Highster the Skirmisher (Demonspawn Skald) Turns: 16, Time: 00:00:12 Health: 15/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: + Level 3.4 Fighting + Level 3.1 Long Blades - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 16% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The dart slug is severely wounded. You hit the dart slug. You kill the dart slug! Your Fighting skill increases to level 3! You barely miss the kobold. The kobold hits you with a +0 short sword. You slash the kobold! You kill the kobold! You slash the goblin! You kill the goblin! Your Long Blades skill increases to level 3! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. There is an open door to the Dungeon, spattered with blood here. Things that are here: a cursed -1 short sword; a +0 short sword; a kobold corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ There were no monsters in sight! Vanquished Creatures A dart slug (D) A ball python (D) A goblin (D) 2 kobolds (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Highster the Demonspawn Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 4 | D | Banished a spatial maelstrom 13 | D | Gained mutation: You are immune to rotting. [demonic | ancestry] 13 | D | Reached XP level 2. HP: 14/24 MP: 5/5 16 | D | Quit the game Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | 3 | 3.4 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Falchion || 10 Armor: Leather armour || 2 Dodge: Dodged || 2 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------