Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 18244274494344193324 0 Highster the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on July 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (10 turns). Highster the Skirmisher (Mummy Wanderer) Turns: 10, Time: 00:00:16 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . a - +2 hand crossbow rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) c - a +0 mace Missiles b - 28 bolts (quivered) Armour e - a +0 robe (worn) Scrolls d - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 1.5 Maces & Flails + Level 1.5 Crossbows + Level 1.5 Armour Level 1.5 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Highster the Mummy Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 31 gold pieces, 20 stones, a scroll labeled HAILOM HARAT and a helmet. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 28 bolts, a +0 mace, a scroll of teleportation, a +0 robe. Found a dagger. A kobold comes into view. It is wielding a +3 short sword. You see here a scroll labeled HAILOM HARAT. f - a scroll labeled HAILOM HARAT The kobold shouts! As you read the scroll labeled HAILOM HARAT, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#.#..##.... ....$#...#.......... #####.....#####..... .#........(..#...).. $.#....<....#....... ..#.........#.....K. .#...........#...... #####.....#####..... .$...#...#..@......# .....[#.#..######### .......#..## .........## .....##### ### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highster the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Highster set off with the following items: a +2 hand | crossbow, 28 bolts, a +0 mace, a scroll of teleportation, a | +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 10 | D:1 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, minmay_bisected Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------