Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 5295024709489793175 0 Highster the Vexing (level 1, 13/13 HPs) Began as a Mummy Wanderer on July 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). Highster the Vexing (Mummy Wanderer) Turns: 0, Time: 00:00:08 Health: 13/13 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Skills: + Level 1.0 Stealth + Level 1.3 Spellcasting Level 3.6 Hexes Level 2.4 Charms Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 7% 1 N/A Infusion Chrm #... 12% 1 N/A Ensorcelled Hibernation Hex/Ice #..... 22% 2 N/A Confuse Hex #....... 22% 3 N/A Tukima's Dance Hex #....... 22% 3 N/A Dazzling Spray Conj/Hex #..... 41% 3 N/A Ozocubu's Armour Chrm/Ice #....... 50% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Highster the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 15 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 robe; and the following spells available to memorise: Corona, Infusion, Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray, Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... . ...#. ..... . .. .... .... .. ... #.. .#. ... .... .. .. #... ...#.#.#.#...#. ............... #.@.# ............... .#...#.#.#.#... ...# .. .. $... ... .#. ..# ... .. .... .... .. . ..... .#... . ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highster the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Highster set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe; and the following | spells available to memorise: Corona, Infusion, Ensorcelled | Hibernation, Confuse, Tukima's Dance, Dazzling Spray, | Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------