Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 12289476402751404385, levelgen mode: deterministic 9 Highonelf the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Monk on Jan 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (396 turns). Highonelf the Skirmisher (Demonspawn Monk) Turns: 396, Time: 00:00:40 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 73 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions g - a potion of curing {unknown} i - a potion of degeneration {unknown} Comestibles c - 2 rations Skills: + Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 1.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History a +0 dagger; 3 stones; a kobold corpse i - a red potion You see here 14 stones. d - 2 scrolls labeled ZEAKHOAZXI (gained 1) A goblin comes into view. It is wielding a +0 club. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You riposte. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....## ##.....# ......###....### ..........รท.## ###.........# # ##........#### #...........# # ##.......###.# ###........# #.####.# ...........# #..@)..# .#######.### #.###### .# #.#####.# .# #.......# .# ####.#### (. #.# .. #.# .. #.# ..# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 4 goblins (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highonelf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 395 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 396 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, minmay_misc_feat_ornament Action || total -------------------------++------- Melee: Falchion || 21 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 12 Rpst.: Falchion || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------