Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 8463579103687678685, levelgen mode: deterministic 2 Hex the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Oct 6, 2019. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (39 turns). Hex the Vexing (Vampire Enchanter) Turns: 39, Time: 00:00:54 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 11% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 71%) The goblin barely resists. There is a staircase leading out of the dungeon here. You open the door. The goblin hits you with a +0 dagger. There is an open door here. You closely miss the goblin. Your bite misses the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin hits you. You die... # .## .. #.### #... #..### #@#.# #g#.#### #.J....# ###.#J##### .. .. #.#.J...# #..... #+#.....# #..>[. #..><.# +.#.#. #.....###?...# +.....'.#g...# You could see an ooze and a hobgoblin. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hex the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 12 Cast: Corona || 1 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------