Dungeon Sprint DCSS version 0.18-a0-1704-g762f1eb (webtiles) character file. 36 Heromine the Ruffian (level 3, -7/39 HPs) Began as a Troll Monk on Apr 6, 2016. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (40 turns). Heromine the Ruffian (Troll Monk) Turns: 40, Time: 00:00:08 Health: -7/39 AC: 5 Str: 19 XL: 3 Next: 19% Magic: 2/2 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - 2 bread rations Skills: + Level 3.7 Fighting + Level 3.3 Dodging + Level 1.2 Stealth + Level 6.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History You kill the orc wizard! Your Unarmed Combat skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. You barely miss the ogre. The ogre barely misses you. You claw the ogre! The ogre is heavily wounded. The ogre hits you with a giant club! You barely miss the ogre. The ogre is heavily wounded. You scratch the ogre. The ogre is heavily wounded. The ogre closely misses you. You claw the ogre! The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...rO@....)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a quokka. Vanquished Creatures An orc wizard (D) An adder zombie (D) A dart slug (D) 2 goblins (D) A jackal (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Heromine the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 25 | D | Noticed an ogre 25 | D | Noticed an orc wizard 27 | D | Reached XP level 2. HP: 28/31 MP: 1/1 33 | D | Reached skill level 5 in Unarmed Combat 35 | D | Reached skill level 6 in Unarmed Combat 35 | D | Reached XP level 3. HP: 34/39 MP: 2/2 40 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.7 Dodging | 3 | 3.3 Unarmed Combat | 6 | 6.0 Stealth | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 29