Dungeon Crawl Stone Soup version 0.18-a0-1348-g32b6e23 (webtiles) character file. 0 Heromine the Vexing (level 1, 13/13 HPs) Began as a Vampire Enchanter on Feb 17, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (1 turns). Heromine the Vexing (Vampire Enchanter) Turns: 1, Time: 00:00:19 Health: 13/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a mace. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. # ###.## #) #....# #..##....# . #........####.. ............. #.......... #..@.# #....# #....# ##.### #. #. .. .. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Heromine the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxes_within_box