Dungeon Sprint DCSS version 0.18-a0-1140-g8540535 (webtiles) character file. 0 Heromine the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on Jan 21, 2016. Slain by a worker ant (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (18 turns). Heromine the Grave Robber (Mummy Necromancer) Turns: 18, Time: 00:00:18 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the worker ant but do no damage. The worker ant is moderately wounded. The worker ant barely misses you. You closely miss the worker ant. The worker ant is moderately wounded. The worker ant barely misses you. You hit the worker ant but do no damage. The worker ant is moderately wounded. The worker ant bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the worker ant but do no damage. The worker ant is moderately wounded. The worker ant barely misses you. You hit the worker ant but do no damage. The worker ant is moderately wounded. The worker ant bites you but does no damage. You barely miss the worker ant. The worker ant is moderately wounded. The worker ant bites you. You die... #+# # ##.###a.# +.<@aa# ##.###..# #+# # You could see 3 worker ants. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Heromine the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Learned a level 1 spell: Animate Skeleton 7 | D | Noticed a worker ant 7 | D | Noticed a worker ant 9 | D | Noticed a worker ant 18 | D | Slain by a worker ant Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 3