Dungeon Sprint DCSS version 0.18-a0-1140-g8540535 (webtiles) character file. 0 Heromine the Grave Robber (level 1, -29/13 HPs) Began as a Mummy Necromancer on Jan 21, 2016. Annihilated by an ogre ... wielding a +0 giant spiked club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (30 turns). Heromine the Grave Robber (Mummy Necromancer) Turns: 30, Time: 00:00:30 Health: -29/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Okay, then. There's nothing to open nearby. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a dagger of draining. * * * LOW HITPOINT WARNING * * * You miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. Ijyb completely misses you. The ogre shouts! You hit the ogre. The ogre is lightly wounded. Ijyb misses you. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..g..# #..'..#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre and Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Heromine the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Noticed Ijyb 24 | D | Noticed an ogre 30 | D | Annihilated by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Pain || 4