Dungeon Sprint DCSS version 0.18-a0-1140-g8540535 (webtiles) character file. 0 Heromine the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Jan 21, 2016. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (33 turns). Heromine the Grave Robber (Mummy Necromancer) Turns: 33, Time: 00:00:39 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Ijyb screams, "I no like you!" Ijyb barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a club (heavily wounded, chance to defeat MR: 76%) Ijyb convulses in agony! Ijyb screams, "Get away!" Ijyb barely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a club. You hit Ijyb. Ijyb is almost dead. Ijyb misses you. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a club. You die... ####### #<.#@.+ #..'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Heromine the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Learned a level 1 spell: Animate Skeleton 4 | D | Noticed Ijyb 33 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Pain || 4