Dungeon Crawl Stone Soup version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 16262900313127185574, levelgen mode: deterministic 2 HendSelp the Ducker (level 1, 0/11 HPs) Began as a Spriggan Abyssal Knight on Feb 28, 2020. Slain by a goblin ... wielding a +0 dagger of venom (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:27 (386 turns). HendSelp the Ducker (Spriggan Abyssal Knight) Turns: 386, Time: 00:01:28 Health: 0/11 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 3/3 EV: 19 Int: 13 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + d - +1 dagger (speed) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -19), very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 short sword d - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Comestibles c - a ration Skills: + Level 2.4 Fighting + Level 2.3 Short Blades + Level 3.7 Dodging Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits the adder. The adder appears confused. The adder is severely wounded. The adder misses you. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The rat misses you. Throwing (i - inventory) f - an atropa-tipped dart (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, confused, blind, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits the adder. The adder appears confused. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The goblin hits you with a +0 dagger of venom. You die... +######## .##........# ........... #?......... #.........# #<........# #.......... #...r...... #.S@g...... #.####+#### #.# #.# ### You could see an adder (confused), a goblin and a rat. Vanquished Creatures 2 jackals (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | HendSelp the Spriggan Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | Abyss:1 | Noticed a ynoxinul 56 | Abyss:1 | Noticed a tentacled starspawn 68 | Abyss:1 | Noticed an eye of devastation 70 | D:1 | Escaped the Abyss 90 | D:1 | Fell from the grace of Lugonu 345 | D:1 | You fall into a shaft and drop 1 floor! 386 | D:3 | Slain by a goblin Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring D:2: layout_loops_cross, first_ration, grunt_dithmenos_smoke_and_mirrors, uniq_robin D:3: layout_basic, ebering_ghost_rock_garden Action || total -------------------------++------- Melee: Dagger || 9 Throw: Dart || 5 Invok: Depart the Abyss || 1 Renounce Religion || 1 Stab: Invisible || 2 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------