Dungeon Crawl Stone Soup version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 1328856861148209674, levelgen mode: deterministic 0 HendSelp the Skirmisher (level 1, -2/18 HPs) Began as a Merfolk Abyssal Knight on Feb 28, 2020. Was a Follower of Lugonu. Killed from afar by a guardian serpent (20 damage) ... with a bolt of poison ... on level 3 of the Abyss. The game lasted 00:00:38 (77 turns). HendSelp the Skirmisher (Merfolk Abyssal Knight) Turns: 77, Time: 00:00:42 Health: -2/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -15) A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of polymorph (3) Scrolls e - a scroll of enchant weapon {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 56% 2 ###.... Conjure Flame Conj/Fire #....... 80% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 80% 3 ####... Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History An insubstantial wisp comes into view. You see here a book of Clouds. You pick up a book of Clouds and begin reading... You add the spells Poisonous Vapours, Mephitic Cloud, Conjure Flame, Freezing Cloud and Ring of Flames to your library. Found 33 gold pieces. The insubstantial wisp is too close now for your liking. Found a gateway leading deeper into the Abyss. Found a ration. A large abomination comes into view. A guardian serpent comes into view. A naga mage comes into view. It is wielding a +0 flail. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. A naga comes into view. It is wielding a +0 mace of protection. The naga mage shouts! The naga shouts! The guardian serpent casts a spell at you. The bolt of poison hits you!! You are poisoned. Ouch! That really hurt! You die... . ..#....#.... ......# .... #........##......## ## ...#................. #.#...##........%..... ##.....#.............. ##.#.#v........X..... #.####.............. .................... #..##.#....##@...._# #.##..#....##..S..N# ## ## #.............. #.............. #.......>....N. ............... ##.............. .............. You could see a large abomination, a guardian serpent, a naga mage, a naga and an insubstantial wisp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | HendSelp the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 56 | Abyss:3 | Noticed an insubstantial wisp 56 | Abyss:3 | Noticed an insubstantial wisp 57 | Abyss:3 | Noticed an insubstantial wisp 74 | Abyss:3 | Noticed a large abomination 75 | Abyss:3 | Found a corrupted altar of Lugonu. 75 | Abyss:3 | Noticed a guardian serpent 75 | Abyss:3 | Noticed a naga mage 77 | Abyss:3 | Noticed a naga 77 | Abyss:3 | Killed from afar by a guardian serpent Levels and vault maps discovered: Abyss:3: grunt_abyss_rune_forest_and_sorcery Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------