Dungeon Sprint DCSS version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 11020020746432459511, levelgen mode: deterministic 0 HendSelp the Purveyor of Pain (level 1, 0/13 HPs) Began as a Mummy Necromancer on Feb 27, 2020. Was an Initiate of Kikubaaqudgha. Slain by a necrophage (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:27 (109 turns). HendSelp the Purveyor of Pain (Mummy Necromancer) Turns: 109, Time: 00:01:27 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/10 EV: 12 Int: 32 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . t - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn k - +6 ring of intelligence MPRegen 0.12/turn l - +6 ring of intelligence @: confused A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery k - a +6 ring of intelligence (left hand) l - a +6 ring of intelligence (right hand) Wands o - a wand of disintegration (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls b - 4 scrolls of amnesia c - 4 scrolls of blinking d - 7 scrolls of fog e - 5 scrolls of identify f - 5 scrolls of remove curse g - 2 scrolls of fear Miscellaneous r - a crystal ball of energy s - a lightning rod (4/4) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr #####..... 3% 3 N/A Foxfire Conj/Fire #... 6% 1 N/A Conjure Flame Conj/Fire #....... 19% 3 N/A Inner Flame Hex/Fire #....... 19% 3 N/A Animate Dead Necr N/A 12% 4 N/A Agony Necr #####... 34% 5 N/A Sticky Flame Conj/Fire #....... 54% 4 N/A Fireball Conj/Fire #......... 87% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat skeleton hits you but does no damage. The necrophage hits you! Ouch! That really hurt! The bat skeleton hits you but does no damage. The quokka zombie barely misses you. The bat skeleton hits you. The golden eye blinks at you. You are more confused. You're too confused to cast spells. Okay, then. The bat skeleton hits you but does no damage. You hit the quokka zombie. The quokka zombie is severely damaged. The golden eye blinks at you. You are more confused. The quokka zombie misses you. The golden eye turns its gaze towards you. The quokka zombie barely misses you. The bat skeleton misses you. The necrophage hits you. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.::Z.▓.....▓ ▓...Z@▓.G...▓ ▓...n.▓.....▓ ▓....G▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a necrophage, a golden eye, a quokka zombie and a bat skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 29 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 29 | D | Found the +10 dark maul {vorpal} 29 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 29 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 29 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 39 | D | Became a worshipper of Kikubaaqudgha 68 | D | Learned a level 1 spell: Animate Skeleton 77 | D | Entered arena 2. 77 | D | Noticed an eye of draining 77 | D | Noticed a golden eye 77 | D | Found a transporter. 103 | D | Entered arena 3. 103 | D | Noticed a necrophage 103 | D | Found a transporter. 109 | D | Slain by a necrophage Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Quarterstaff || 4 Cast: Pain || 2 Armor: Robe || 5 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------