Dungeon Sprint DCSS version 0.18-a0-1572-g0a86841 (webtiles) character file. 24 Hellonello the Skirmisher (level 3, -6/31 HPs) Began as an Octopode Monk on Mar 15, 2016. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (160 turns). Hellonello the Skirmisher (Octopode Monk) Turns: 160, Time: 00:00:19 Health: -6/31 AC: 1 Str: 11 XL: 3 Next: 2% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a bread ration Skills: + Level 6.4 Fighting - Level 3.0 Dodging - Level 2.6 Stealth - Level 4.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History HP restored. You see here an enchanted club. You open the door. An ogre comes into view. It is wielding a giant club. There is an open door here. The helpless ogre fails to defend itself. You tentacle-slap the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the ogre but do no damage. You squeeze the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! You die... ########## #<.#.)'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Hellonello the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 6 in Fighting 9 | D | Reached XP level 2. HP: 14/26 MP: 2/2 9 | D | Reached XP level 3. HP: 16/31 MP: 3/3 156 | D | Noticed an ogre 160 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.4 Dodging | | 3.0 Stealth | | 2.6 Unarmed Combat | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 2