Dungeon Crawl Stone Soup version 0.25-a0-861-g340c9e8 (webtiles) character file. Game seed: 934163635807591637, levelgen mode: deterministic 2 HeliumTrimp the Shield-Bearer (level 1, 0/18 HPs) Began as a Formicid Fighter on Apr 29, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (65 turns). HeliumTrimp the Shield-Bearer (Formicid Fighter) Turns: 65, Time: 00:00:33 Health: 0/18 AC: 6 Str: 20 XL: 1 Next: 44% Magic: 1/1 EV: 9 Int: 7 God: Gold: 11 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of might g - a potion of heal wounds {unknown} Comestibles f - a ration Skills: + Level 3.3 Fighting * Level 2.1 Long Blades - Level 3.2 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ...# #......####.####### ##................. ##......####.#..##.. ##......## #..##.# ##......## #.## .# ##......## .. # ..#....h.## ..# .......h## ..# ...h...#@# ..# h.>...#### .....# #...# .... ##. # You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HeliumTrimp the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, kennysheep_another_room, minmay_misc_feat_cross, st_stairs_11 Action || total -------------------------++------- Melee: Long sword || 27 Abil: Dig || 1 Armor: Scale mail || 13 Dodge: Dodged || 12 Rpst.: Long sword || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------