Dungeon Crawl Stone Soup version 0.25-a0-614-g73ad250 (webtiles) character file. Game seed: 12768844348762761868, levelgen mode: deterministic 4 Heh the Slasher (level 1, -7/14 HPs) Began as an Octopode Gladiator on Mar 18, 2020. Killed by nerve-wracking pain ... invoked by Jessica (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (249 turns). Heh the Slasher (Octopode Gladiator) Turns: 249, Time: 00:00:17 Health: -7/14 AC: 1 Str: 13 XL: 1 Next: 60% Magic: 1/1 EV: 14 Int: 10 God: Gold: 15 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 4 throwing nets (quivered) Armour b - a +0 hat (worn) Scrolls e - a scroll of blinking {unknown} f - 2 scrolls of noise {unknown} g - 2 scrolls of identify {unknown} Comestibles d - 2 rations Skills: + Level 2.1 Fighting * Level 3.2 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss Jessica. You grab Jessica. You constrict Jessica. Jessica casts a spell. Jessica blinks free! Jessica casts a spell at you. Pain shoots through your body! Ouch! That really hurt! You die... ###........# .....>....+ .....)...# #....$@..# #........+ #. #........# #.# ########........# #.# #......'...@....# #.# #.######...§....# #.# #.# #........# #.####'## #.....^..# ........# #.......... ...†....#####......?.... <....................... .............####....... .............# You could see Jessica. Vanquished Creatures A leopard gecko (D:1) A quokka (D:2) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 134 | D:1 | You fall into a shaft and drop 1 floor! 243 | D:2 | Noticed Jessica 249 | D:2 | Killed from afar by Jessica Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, minivault_23, fountainhead D:2: layout_basic, first_ration, minmay_box_of_dots, uniq_jessica Action || total -------------------------++------- Melee: Long sword || 6 Constrict || 2 Tentacles || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------