Dungeon Crawl Stone Soup version 0.25-a0-611-g6918904 (webtiles) character file. Game seed: 17982623437315594614, levelgen mode: deterministic 5 Heh the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on Mar 16, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (182 turns). Heh the Shield-Bearer (Octopode Fighter) Turns: 182, Time: 00:00:33 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 10 God: Gold: 66 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . g - +2 short sword (elec) rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +2 short sword of electrocution (weapon) Armour b - a +0 kite shield (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of fear {unknown} Potions c - a potion of might Comestibles d - 2 rations Skills: - Level 3.0 Fighting * Level 0.5(1.4) Short Blades - Level 2.1(2.2) Long Blades - Level 3.0 Dodging + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You closely miss the frilled lizard. Your grab misses the frilled lizard. You constrict the jackal. You block the jackal's attack. The frilled lizard completely misses you. The hobgoblin hits you. You closely miss the frilled lizard. Your grab misses the frilled lizard. You squeeze the frilled lizard, but do no damage. You constrict the jackal. You kill the jackal! You block the jackal's attack. x2 The frilled lizard completely misses you. The hobgoblin hits you. The jackal barely misses you. x2 You closely miss the jackal. Your grab misses the jackal. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You block the hobgoblin's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of haste. You feel yourself speed up. The jackal bites you. You die... # ...#...... ..#. ##......... #$#.# ##[......... ....##........... #...#........... #. ##............... ###.###........l[....# ...............@g....# ......##.......hh....# .##....##....##.......# .##..........##......... ...............$..##.... ..................##.... ........................ ........................ ....................# You could see 2 jackals, a hobgoblin and a frilled lizard. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_rooms, minmay_misc_feat_square Action || total -------------------------++------- Melee: Short sword || 9 Long sword || 4 Constrict || 3 Tentacles || 2 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 9 Block: Kite shield || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------