Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d86 (webtiles) character file. Game seed: 16824897536696858278, levelgen mode: deterministic 4 Heh the Ducker (level 1, -1/16 HPs) Began as an Octopode Monk on Mar 14, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (205 turns). Heh the Ducker (Octopode Monk) Turns: 205, Time: 00:00:10 Health: -1/16 AC: 1 Str: 10 XL: 1 Next: 70% Magic: 1/1 EV: 14 Int: 12 God: Gold: 17 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Scrolls c - a scroll of identify {unknown} Comestibles b - a ration Skills: + Level 3.1 Fighting - Level 3.0 Long Blades + Level 3.1 Dodging - Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal bites you. The jackal misses you. You miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal completely misses you. You riposte. You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. You constrict the jackal. The jackal bites you. You die... .(... .. ....... # .....# .# #..#.###.# ..#.....## ........# .######hr.....## ......†@h....... ..#######........ ..#######.##.#... ........#.##.#.. ...............# #####............ #####....#####.## .........# #.# .........# #.+ You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 205 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms Action || total -------------------------++------- Melee: Falchion || 11 Constrict || 6 Tentacles || 2 Armor: Skin || 1 Dodge: Dodged || 15 Rpst.: Falchion || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------