Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a (webtiles) character file. Game seed: 1984022602315255302, levelgen mode: deterministic 39 Heh the Skirmisher (level 3, -4/26 HPs) Began as an Octopode Wanderer on Mar 2, 2020. Slain by a wyvern skeleton (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1277 turns). Heh the Skirmisher (Octopode Wanderer) Turns: 1277, Time: 00:01:32 Health: -4/26 AC: 1 Str: 10 XL: 3 Next: 47% Magic: 6/6 EV: 12 Int: 14 God: Gold: 61 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . SeeInvis . i - +3 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . g - ring of teleportation (curse) rCorr . Harm . (no ring) MR ..... Rnd*Tele + (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 spear i - a +3 mace (weapon) Missiles c - 11 poisoned darts (quivered) Jewellery g - a cursed ring of teleportation (left tentacle) Scrolls b - 3 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} Potions e - a potion of brilliance {unknown} j - a potion of flight {unknown} k - a potion of curing Comestibles f - 2 rations Skills: + Level 3.0 Fighting - Level 2.0 Throwing - Level 2.0 Spellcasting - Level 2.0 Conjurations - Level 2.0 Translocations Level 2.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 ##..... b - Blink Tloc N/A 16% 2 ###.... c - Call Imp Summ #....... 34% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Foxfire Conj/Fire #... 16% 1 ##..... Static Discharge Conj/Air #....... 30% 3 ####... Slow Hex #....... 34% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ####... Conjure Flame Conj/Fire #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You thump the wyvern skeleton! The wyvern skeleton is moderately damaged. The wyvern skeleton bites you. The wyvern skeleton bites you! You die... .........#.# #.# #>.# #.#### ...####....# #.# #..# #.# .###..###..# #.# #..# #.# ## .....##.# #.# #..# #.# [.. #.....## #.####..#####.# # ... ##.....####.............# ## ...# ##...$......###....########. ?...##.....#####.# #..รท...<...... #......##%# #@# #....######### ###..###..# #Z# #.#### ####...## #b..... ....# #.###.# ##### ... #.# ... ... ##..# You could see a bat and a wyvern skeleton. Vanquished Creatures An adder (D:2) An ooze (D:2) A leopard gecko (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 2 bats 3 frilled lizards (D:1) 5 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Heh set off with the following items: a +0 dagger, 11 | poisoned darts, a ration; and the following spells | available to memorise: Magic Dart, Foxfire, Blink, Static | Discharge, Call Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 94 | D:1 | Reached skill level 1 in Fighting 178 | D:1 | Reached XP level 2. HP: 4/18 MP: 3/5 501 | D:1 | Learned a level 2 spell: Blink 504 | D:1 | Learned a level 2 spell: Call Imp 510 | D:1 | Reached skill level 2 in Fighting 1058 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 1108 | D:2 | Reached skill level 3 in Fighting 1277 | D:2 | Slain by a wyvern skeleton Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic, minmay_cut_off D:2: layout_loops_ring, first_ration, minmay_misc_feat_iff Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Throwing | | 2.0 Spellcasting | | 2.0 Conjurations | | 2.0 Translocations | | 2.0 Air Magic | | 2.0 Action || total -------------------------++------- Melee: Dagger || 19 Constrict || 9 Tentacles || 9 Spear || 12 Mace || 20 Cast: Magic Dart || 1 Use: Potion || 1 Stab: Sleeping || 6 Armor: Skin || 5 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 5 | 8.8 | 20 | 5 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 5 | 16.7 | 14 | 5 | 26.3 D:2 | 27 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------