Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 10629966145281216185, levelgen mode: deterministic 0 Heh the Chiller (level 1, -5/13 HPs) Began as a Merfolk Ice Elementalist on Feb 7, 2020. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (43 turns). Heh the Chiller (Merfolk Ice Elementalist) Turns: 43, Time: 00:00:08 Health: -5/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Frozen Ramparts Ice ##.... 12% 3 ####... Ozocubu's Armour Chrm/Ice #....... 28% 3 ####... Hailstorm Conj/Ice #....... 67% 4 #####.. Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #....# ##..## ..... ##'# .... #..# .... #.†# #..# #..# #..# #..# #..# #..# #.g# #..# #.@# #'## ##'# ##..##########..## #....'......#....# #....#......'....# ##..##########..## #### #### You could see a gnoll. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Action || total -------------------------++------- Melee: Short sword || 1 Unarmed || 1 Cast: Freeze || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------