Dungeon Crawl Stone Soup version 0.25-a0-161-gb7fd73d (webtiles) character file. Game seed: 4573695839543823048, levelgen mode: deterministic 7 Hedningen the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on Nov 21, 2019. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:40 (155 turns). Hedningen the Conjurer (Octopode Conjurer) Turns: 155, Time: 00:00:41 Health: -4/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 0/5 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Comestibles a - a chunk of flesh b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ##..... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You tentacle-slap the plant. You grab the plant. The plant is lightly damaged. You constrict the plant, but do no damage. You tentacle-slap the plant but do no damage. The plant is lightly damaged. You constrict the plant, but do no damage. The dart slug splashes around in the water. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You squeeze the dart slug. The dart slug is moderately wounded. You constrict the plant. You constrict the dart slug. The dart slug completely misses you. You tentacle-slap the dart slug but do no damage. You squeeze the dart slug. The dart slug is heavily wounded. You constrict the plant, but do no damage. You constrict the dart slug. The dart slug launches a dart at you. The slug dart hits you! You die... #.#.........# #.#.#.#####.# #.#.......#.# #†####.##.#.# #.# #..#.#.# #########.#####.#.#.# #...................# #.##.##.#######...### ..........@.......# #≈#P.....P#w#P....# ##≈##P...P##†##P...######## ≈≈≈≈≈^.<..≈≈≈÷≈............ ##≈##P...P##≈##P..######### #≈#P.....P#≈#P...# ................# ...........#.####.# .....#####...# #..# You could see a dart slug. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 3/17 MP: 0/5 155 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_distorted Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 9 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------