Dungeon Crawl Stone Soup version 0.25-a0-105-g2289b3b (webtiles) character file. Game seed: 1209598748084463244, levelgen mode: deterministic 18 Hedningen the Slasher (level 2, -3/22 HPs) Began as a Demonspawn Gladiator on Nov 16, 2019. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (538 turns). Hedningen the Slasher (Demonspawn Gladiator) Turns: 538, Time: 00:01:19 Health: -3/22 AC: 3 Str: 14 XL: 2 Next: 51% Magic: 2/2 EV: 12 Int: 9 God: Gold: 45 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - 17 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls g - 2 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of magic mapping {unknown} Potions h - a potion of flight {unknown} Comestibles f - 4 rations Skills: - Level 2.0 Fighting + Level 3.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throwing (i - inventory. (/) - cycle) e - 18 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded) You throw a poisoned dart. The poisoned dart hits the worm. The worm is moderately wounded. The worm bites you! You die... ######## #......# #####......# #..........###### #..........#..... #..........#..... #......###....... #+######......# #.###### ......†@......# #.###### ......w................. ...........######+###### ...........+ ...........# ...>.......+ ........^..# #+#+#+#+#### You could see a worm. Vanquished Creatures A worm (D:2) A giant cockroach (D:2) 4 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A bat (D:2) A frilled lizard (D:1) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 3 in Long Blades 111 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 111 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 176 | D:1 | You fall into a shaft and drop 1 floor! 538 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, kennysheep_decorative_pillar D:2: layout_basic, first_ration, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Long sword || 47 Throw: Dart || 6 Throwing net || 1 Use: Potion || 1 Armor: Leather armour || 12 Skin || 36 Dodge: Dodged || 31 Rpst.: Long sword || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 2 | 7.4 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 14 | 2 | 12.5 | 8 | 1 | 11.1 D:2 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------