Dungeon Crawl Stone Soup version 0.24-a0-494-g17ce2c7 (webtiles) character file. Game seed: 12186171563552095929 46 Hedningen the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on July 12, 2019. Slain by a gnoll ... wielding a cursed -2 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (1353 turns). Hedningen the Conjurer (Octopode Conjurer) Turns: 1353, Time: 00:02:43 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 68% Magic: 2/8 EV: 13 Int: 18 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of magic mapping {unknown} e - 2 scrolls of remove curse {unknown} i - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of curing {unknown} h - a potion of brilliance {unknown} k - a potion of agility {unknown} Comestibles b - 3 rations g - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Dazzling Spray Conj/Hex ##.... 21% 3 ###.... c - Searing Ray Conj ###... 4% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 28% 4 ####... Force Lance Conj/Tloc ##...... 54% 4 ####... Fulminant Prism Conj/Hex ##........ 54% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a -2 club The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a cursed -2 club! The searing ray misses the gnoll. The gnoll completely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a cursed -2 club! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. You finish channeling your searing ray. The gnoll hits you with a cursed -2 club! You die... #.# #.# #......##.... #.# ##.## #.##########. #####.## ##...###..^8^....... .......#######.....##.##########. .####..............##......# #. ......########.....#####.#.# #. .###.># #######............# #. ......# #(.......g....##.### #. .###.## #.######@####.##.#######. .# #.# ##.## #.# #............ .# #.###...#####.# #..#.######## .###.............# #..#.# .....###...#####.# #..#.# .....# ##.## #..# #..#.# .....####.# #.## #..#.# ..........# ##.# #..#.# ......#...# #.†#####..#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 3 leopard geckos 8 bats 2 giant cockroaches (D:1) 8 goblins A hobgoblin (D:1) 5 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 14 | D:1 | You fall into a shaft and drop 1 floor! 408 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 800 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 805 | D:1 | Learned a level 3 spell: Dazzling Spray 808 | D:1 | Learned a level 2 spell: Searing Ray 1353 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, ebering_dispersal_statue_hall D:2: kennysheep_the_goblin_king, layout_loops_corners, first_ration Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 5 Short sword || 6 Constrict || 5 Cast: Magic Dart || 55 Searing Ray || 2 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------