Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd (webtiles) character file. Game seed: 6651772865104600353 441 Hedningen the Conjurer (level 7, -1/41 HPs) Began as an Octopode Conjurer on July 1, 2019. Slain by a sky beast (5 damage) ... on level 4 of the Dungeon. The game lasted 00:08:37 (3757 turns). Hedningen the Conjurer (Octopode Conjurer) Turns: 3757, Time: 00:08:37 Health: -1/41 AC: 1 Str: 6 (8) XL: 7 Next: 2% Magic: 4/14 EV: 13 Int: 17 (19) God: Gold: 211 SH: 0 Dex: 11 (12) Spells: 6/16 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) j - a +1 dagger of draining o - a +3 dagger Missiles g - a poisoned dart (quivered) Armour e - a +0 shield Jewellery n - a -4 ring of intelligence Scrolls c - 3 scrolls of identify d - a scroll of noise l - a scroll of remove curse m - a scroll of enchant armour {unknown} Potions i - 2 potions of brilliance q - a potion of might Comestibles b - 11 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.2 Spellcasting + Level 5.4 Conjurations + Level 2.2 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Dazzling Spray Conj/Hex ###... 9% 3 ###.... c - Searing Ray Conj ###... 2% 2 #...... d - Iskenderun's Mystic Conj ###..... 14% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##.... 5% 1 None Slow Hex ##...... 9% 2 #...... Animate Skeleton Necr N/A 14% 1 None Pain Necr #... 14% 1 None Conjure Flame Conj/Fire ##...... 14% 3 ###.... Confuse Hex ##...... 16% 3 ###.... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 ###.... Blink Tloc N/A 22% 2 #...... Call Imp Summ #....... 22% 2 #...... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Gell's Gravitas Tloc #......... 38% 3 ###.... Regeneration Chrm/Necr #......... 38% 3 ###.... Vampiric Draining Necr #......... 38% 3 ###.... Force Lance Conj/Tloc ##...... 41% 4 ####... Animate Dead Necr N/A 80% 4 ####... Petrify Tmut/Erth #....... 80% 4 ####... Metabolic Englaciation Hex/Ice #......... 94% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray hits the sky beast. The sky beast is moderately wounded. The searing ray hits the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You finish channeling your searing ray. Something hits you. Something shocks you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ########.............# #...........#........# ..#########.##..###### #####....## ###........# #....####.#.# .. ........#.#.# .# .. .#####....#.#...## .. .......@{.)...... .. ....######......# [# ... ..#.... .# . ......# .# ...## # .#.# .### ## There were no monsters in sight! Vanquished Creatures An ogre (D:4) 2 scorpions (D:4) 2 orc wizards (D:4) An orc priest (D:4) Terence (D:2) A worker ant (D:4) 5 adders An ooze (D:4) A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:3) 8 orcs 2 ball pythons 6 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 3 bats (D:3) 4 frilled lizards 5 kobolds A leopard gecko skeleton (D:4) 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 137 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1038 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/7 1385 | D:2 | Noticed Terence 1394 | D:2 | Learned a level 3 spell: Dazzling Spray 1397 | D:2 | Learned a level 2 spell: Searing Ray 1406 | D:2 | Killed Terence 1406 | D:2 | Reached XP level 4. HP: 22/27 MP: 1/9 2470 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/11 2543 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2738 | D:4 | Reached skill level 5 in Conjurations 2738 | D:4 | Reached skill level 1 in Hexes 3036 | D:4 | Reached XP level 6. HP: 19/36 MP: 2/12 3329 | D:4 | HP: 1/36 [poisoned by a scorpion] 3583 | D:4 | Reached skill level 5 in Spellcasting 3686 | D:4 | Reached XP level 7. HP: 22/41 MP: 5/14 3757 | D:4 | Slain by a sky beast Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, fountainhead D:2: minmay_evil_eye, layout_basic, uniq_terence D:3: layout_rooms D:4: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 5 | 5.4 Hexes | 1 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Constrict | 3 | 1 | || 4 Tentacles | 2 | 3 | || 5 Mace | 9 | 16 | || 25 Unarmed | 1 | | || 1 Throw: Dart | | 1 | || 1 Cast: Magic Dart | 42 | 103 | 2 || 147 Searing Ray | 1 | 9 | 2 || 12 Use: Scroll | | 4 | || 4 Potion | | 5 | || 5 Eat: Chunk | 1 | 2 | || 3 Ration | 1 | 1 | || 2 Armor: Skin | 2 | 7 | || 9 Dodge: Dodged | 8 | 20 | || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 578 | 53 | 8.4 | 66 | 4 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 38 | 53 | 58.2 | 15 | 4 | 21.1 D:3 | 71 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 446 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------