Dungeon Crawl Stone Soup version 0.24-a0-458-gfcb5e6d (webtiles) character file. Game seed: 427503717760544237 601 Hedningen the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on June 26, 2019. Was an Initiate of Vehumet. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:16 (5121 turns). Hedningen the Conjurer (Octopode Conjurer) Turns: 5121, Time: 00:10:17 Health: 0/41 AC: 1 Str: 8 XL: 7 Next: 41% Magic: 12/15 EV: 13 Int: 19 God: Vehumet [......] Gold: 185 SH: 0 Dex: 15 Spells: 3/17 levels left rFire . . . SeeInvis . l - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . u - amulet of magic regeneration rElec . Reflect . g - +3 ring of dexterity rCorr . Harm . o - ring of stealth MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.39/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons f - a +0 short sword l - a +0 dagger of venom (weapon) q - a +1 war axe of chopping y - a +4 hand axe B - a +0 mace C - a +2 quarterstaff of chaos Missiles c - 29 poisoned darts (quivered) Armour i - a +0 shield Jewellery g - a +3 ring of dexterity (left tentacle) o - a ring of stealth (right tentacle) u - an amulet of magic regeneration (around mantle) Scrolls a - 2 scrolls of amnesia d - 3 scrolls of identify e - 2 scrolls of fear {unknown} h - 3 scrolls of remove curse n - a scroll of random uselessness {unknown} p - a scroll of immolation {unknown} r - 4 scrolls of enchant armour {unknown} s - 3 scrolls of magic mapping {unknown} x - a scroll of noise {unknown} D - a scroll of teleportation {unknown} Potions j - 2 potions of lignification {unknown} k - a potion of berserk rage {unknown} m - a potion of heal wounds {unknown} t - a potion of flight {unknown} v - a potion of ambrosia {unknown} w - a potion of brilliance {unknown} z - 2 potions of mutation {unknown} A - 3 potions of curing {unknown} Comestibles b - 6 rations E - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.6 Spellcasting + Level 5.7 Conjurations + Level 2.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Dazzling Spray Conj/Hex ###... 6% 3 ##..... c - Searing Ray Conj ####.. 1% 2 None d - Iskenderun's Mystic Conj ####.... 11% 4 ####... e - Force Lance Conj/Tloc ###..... 34% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ###....... 21% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 2 runed translucent doors, ThunderFist's ghost, novice GrFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is heavily wounded. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ####### #########...... #...c..@.(# #.######..# .........# .........# .. ..# .# .##.##[..######## .. ... .. ...............# .. #.##.# ##.......######.# .. #.##.###........# #.# .. #.##.#..........## #.# You could see a centaur. Vanquished Creatures A bullfrog (D:6) A vampire bat (D:3) 3 howler monkeys 2 hounds An orc wizard (D:4) Crazy Yiuf (D:4) An iguana (D:4) 2 worker ants A hound skeleton (D:5) A howler monkey skeleton (D:5) 7 adders An ooze (D:2) An adder skeleton (D:6) 3 worms (D:2) 3 dart slugs A leopard gecko (D:5) 5 orcs 3 bat skeletons (D:3) 2 bat zombies (D:3) 3 giant cockroaches 6 goblins 5 hobgoblins 4 jackals (D:3) 10 kobolds 4 quokkas 10 bats 4 frilled lizards A leopard gecko zombie (D:4) 7 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 985 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1019 | D:1 | Learned a level 3 spell: Dazzling Spray 1022 | D:1 | Learned a level 2 spell: Searing Ray 1395 | D:2 | Found a sacrificial altar of Ru. 1408 | D:2 | Found a white marble altar of Elyvilon. 1752 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/9 2315 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 2403 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2764 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2768 | D:3 | Reached skill level 5 in Conjurations 2972 | D:4 | Reached skill level 1 in Hexes 3121 | D:4 | Reached XP level 6. HP: 26/36 MP: 1/12 3503 | D:4 | Found a deep blue altar of Sif Muna. 3810 | D:4 | Found a burning altar of Makhleb. 3860 | D:4 | Found a white marble altar of Elyvilon. 4036 | D:4 | Found a runed translucent door. 4037 | D:4 | Noticed Crazy Yiuf 4099 | D:4 | Killed Crazy Yiuf 4099 | D:4 | Reached skill level 5 in Spellcasting 4152 | D:5 | Entered Level 5 of the Dungeon 4274 | D:5 | Reached XP level 7. HP: 41/41 MP: 10/14 4309 | D:5 | Found a runed translucent door. 4309 | D:5 | Noticed ThunderFist's ghost (novice GrFi) 4370 | D:5 | Found a staircase to the Ecumenical Temple. 4422 | D:5 | Found a hazy altar of Hepliaklqana. 4547 | D:5 | Found a runed translucent door. 4891 | Temple | Entered the Ecumenical Temple 4992 | Temple | Became a worshipper of Vehumet 5052 | D:6 | Learned a level 4 spell: Force Lance 5121 | D:6 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic, serial_glass, glass_columns_a, glass_columns_b D:2: layout_rooms, nicolae_ru_the_path_less_chosen, grunt_ministairs_3, elyvilon_altar_1 D:3: layout_rooms, kennysheep_vampire_church D:4: layout_basic, nicolae_overflow_hidden_temple, lemuel_crystal_altar, kennysheep_little_box, first_ration, minivault_19, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, old_standard_altar, minmay_temple_entry_from_below_a, ebering_ghost_sewer_f D:6: layout_basic, slow_altar_1, uniq_eustachio, uniq_sigmund Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 | 5.7 Hexes | 1 2 | 2.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 4 | 6 | 1 || 11 Dagger | 9 | 10 | 1 || 20 Tentacles | 3 | 4 | || 7 Throw: Dart | 2 | 4 | || 6 Cast: Magic Dart | 64 | 102 | 13 || 179 Searing Ray | 2 | 14 | 7 || 23 Use: Scroll | | 3 | || 3 Eat: Chunk | 3 | 6 | 1 || 10 Ration | | 1 | || 1 Armor: Skin | 1 | 1 | 2 || 4 Dodge: Dodged | 12 | 25 | 2 || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 750 | 109 | 12.7 | 85 | 9 | 9.6 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 108 | 3 | 2.7 | 23 | 2 | 8.0 D:3 | 59 | 65 | 52.4 | 20 | 6 | 23.1 D:4 | 227 | 41 | 15.3 | 10 | 1 | 9.1 D:5 | 149 | 0 | 0.0 | 6 | 0 | 0.0 D:6 | 171 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------