Dungeon Crawl Stone Soup version 0.24-a0-446-g87df720 (webtiles) character file. Game seed: 13626770779761638116 198 Hedningen the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on June 24, 2019. Slain by an orc ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:07:09 (3142 turns). Hedningen the Conjurer (Octopode Conjurer) Turns: 3142, Time: 00:07:10 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 76% Magic: 0/11 EV: 13 Int: 19 God: Gold: 56 SH: 0 Dex: 12 Spells: 3/13 levels left rFire . . . SeeInvis . a - +2 spear (freeze) rCold . . . Gourm + (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . n - amulet of the gourmand rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +2 spear of freezing (weapon) d - a +1 short sword of holy wrath e - a +0 hunting sling j - a +3 dagger Missiles i - 21 sling bullets Jewellery n - an amulet of the gourmand (around mantle) Scrolls f - a scroll of blinking {unknown} h - 4 scrolls of identify k - 3 scrolls of magic mapping {unknown} Potions c - a potion of degeneration {unknown} g - a potion of heal wounds {unknown} l - 2 potions of agility {unknown} m - a potion of invisibility {unknown} Comestibles b - 7 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.5 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Dazzling Spray Conj/Hex ##.... 14% 3 ###.... c - Searing Ray Conj ###... 2% 2 #...... d - Iskenderun's Mystic Conj ###..... 16% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Force Lance Conj/Tloc ##...... 41% 4 ####... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Kikubaaqudgha Sif Muna Uskayaw Zin Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. The orc is heavily wounded. The orc barely misses you. Without enough magic to sustain it, your searing ray dissipates. A rat comes into view. The orc barely misses you. The orc hits you with a +0 whip. The orc throws a boomerang. The boomerang hits you! The weapon returns to the orc! You hit the orc. You freeze the orc. You kill the orc! The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You hit the orc. You freeze the orc. Your grab misses the orc. The orc is severely wounded. The orc hits you. The orc hits you with a +0 flail! You die... ................. #. #.###...<....#### #. #.# #........# # #. #.# #...(....# # #. #.# #........# # #. #.#####'##+#### # #.##..####........ ...###.oo.>............ #..=).o@.............. ...r...###..######..... ..........#.# ..... .#<#.#....#..# ###+ .....#......... .### #.........# ##........# #........# .......# You could see 3 orcs and a rat. Vanquished Creatures Terence (D:3) Robin (D:2) 5 adders (D:2) An ooze (D:2) 4 worms 4 dart slugs 3 leopard geckos 4 orcs (D:3) 3 giant cockroaches 14 goblins 15 hobgoblins 8 kobolds 2 quokkas 6 bats 5 frilled lizards 9 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hedningen the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 692 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 825 | D:1 | Learned a level 3 spell: Dazzling Spray 828 | D:1 | Learned a level 2 spell: Searing Ray 1257 | D:2 | Noticed Robin 1283 | D:2 | Killed Robin 1292 | D:2 | Reached XP level 4. HP: 12/27 MP: 3/9 1732 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1796 | D:2 | Found a hide-covered altar of Uskayaw. 1797 | D:2 | Noticed a +0 dagger 1797 | D:2 | Noticed a +0 dagger 2057 | D:2 | Found a glowing silver altar of Zin. 2060 | D:2 | Found Zin's Purification Station. 2203 | D:2 | Reached XP level 5. HP: 27/31 MP: 3/11 2819 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2824 | D:3 | Found a deep blue altar of Sif Muna. 2833 | D:3 | Found a shattered altar of Ashenzari. 2867 | D:3 | Noticed Terence 2876 | D:3 | Killed Terence 2876 | D:3 | Reached skill level 5 in Conjurations 3142 | D:3 | Slain by an orc Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, grunt_decor_resistance, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:2: minmay_thinvault, layout_basic, zin_purify, dancing_weapons_uskayaw, kiku_gazebo_garden_becter, uniq_robin D:3: layout_basic, minitemple, first_ration, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 38 | 21 || 59 Constrict | 9 | 8 || 17 Tentacles | 8 | 2 || 10 Unarmed | 2 | || 2 Spear | | 2 || 2 Cast: Magic Dart | 46 | 86 || 132 Searing Ray | 1 | 6 || 7 Use: Potion | 2 | || 2 Scroll | 1 | 1 || 2 Eat: Chunk | | 19 || 19 Armor: Skin | 4 | 2 || 6 Dodge: Dodged | 35 | 21 || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 147 | 136 | 48.1 | 48 | 37 | 43.5 +---------+---------+-------+---------+---------+------- D:1 | 43 | 3 | 6.5 | 23 | 2 | 8.0 D:2 | 77 | 97 | 55.7 | 15 | 34 | 69.4 D:3 | 27 | 36 | 57.1 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+-------