Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 1 Heckwreck the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Oct 12, 2017. Got out of the dungeon alive. The game lasted 00:02:43 (126 turns). Heckwreck the Conjurer (Draconian Conjurer) Turns: 126, Time: 00:02:43 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 15 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a bread ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. Magic restored. You now have 14 gold pieces. There is a dry fountain here. Found a stone staircase leading down. Unknown command. Unknown command. Unknown command. No target in view! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###......................### ##...##.####.####.####.#....## #..###...##...##...##...###..# #.## #.⌠.##.⌠.##.⌠.##.⌠.# ##.# #.####...##...##...##...####.# #...###.####.####.####.###...# #.⌠.###.####.####.####.###.⌠.# #............................# ##.##..........@.........##.## #............................# #.⌠.###.####.####.####.###.⌠.# #...###.####.####.####.###...# #.####...##...##...##...####.# #.## #.⌠.##.⌠.##.⌠.##.⌠.# ##.# #..###...##...##...##...###..# ##...##.####.####.####.##...## ###......................### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heckwreck the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup Action || total -------------------------++------- Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 1 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 126 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 126 +---------+---------+-------+---------+---------+-------+---------