Dungeon Sprint DCSS version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 4198885407787383744, levelgen mode: deterministic 14 Harvester the Cutter (level 2, -5/16 HPs) Began as a Vine Stalker Fighter on Feb 7, 2020. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (70 turns). Harvester the Cutter (Vine Stalker Fighter) Turns: 70, Time: 00:00:05 Health: -5/16 AC: 6 Str: 18 XL: 2 Next: 45% Magic: 0/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 5 chunks of flesh Skills: - Level 2.6 Fighting + Level 4.7 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History There is an open door to the Dungeon, spattered with blood here. You see here a bat skeleton. You see here a bat skeleton. Things that are here: a cursed -3 club; a +0 halberd; a hobgoblin corpse You butcher the hobgoblin corpse. l - 5 chunks of flesh (gained 2) Things that are here: a cursed -3 club; a +0 halberd; a hobgoblin skeleton Things that are here: a cursed -3 club; a +0 halberd; a hobgoblin skeleton As you open the door, it creaks loudly! A leopard gecko, an iguana, an adder and 2 ogres come into view. The ogre shouts! The adder hisses angrily. The leopard gecko hisses angrily. The ogre shouts! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓÷▓ ▓÷▓ ▓)▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓S▓ ▓.▓ ▓l▓ ▓l▓ ▓O▓ ▓+▓ You could see 2 ogres, an iguana, an adder and a leopard gecko. Vanquished Creatures A gnoll (D) 2 bats (D) A giant cockroach (D) A hobgoblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Harvester the Vine Stalker Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D | Reached skill level 2 in Short Blades 11 | D | Reached skill level 3 in Short Blades 15 | D | Reached skill level 4 in Short Blades 15 | D | Reached XP level 2. HP: 13/16 MP: 3/3 69 | D | Noticed an ogre 69 | D | Noticed an ogre 70 | D | Slain by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.7 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 13 Bite || 1 Armor: Scale mail || 4 Dodge: Dodged || 5 Block: Shield || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 21 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 21 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------