Dungeon Sprint DCSS version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 14488350105912339241, levelgen mode: deterministic 11 Harvester the Cutter (level 2, -16/16 HPs) Began as a Vine Stalker Fighter on Feb 7, 2020. Demolished by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (43 turns). Harvester the Cutter (Vine Stalker Fighter) Turns: 43, Time: 00:00:07 Health: -16/16 AC: 6 Str: 18 XL: 2 Next: 29% Magic: 0/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 5 chunks of flesh Skills: - Level 2.6 Fighting + Level 4.4 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the ogre! You bite the ogre. You drain its power. You feel invigorated. The ogre is heavily wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is heavily wounded. The howler monkey hoots and howls with incredible vigour! The ogre hits you but does no damage. You hit the ogre. Your bite misses the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓h▓ ▓S▓ ▓r▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre, a howler monkey, a quokka and a ball python. Vanquished Creatures An ooze (D) An orc (D) 2 hobgoblins (D) A kobold (D) A bat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Harvester the Vine Stalker Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 5 | D | Reached skill level 2 in Short Blades 9 | D | Reached skill level 3 in Short Blades 18 | D | Reached skill level 4 in Short Blades 18 | D | Reached XP level 2. HP: 15/16 MP: 3/3 36 | D | Noticed a howler monkey 36 | D | Noticed an ogre 43 | D | Demolished by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.4 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 22 Bite || 5 Armor: Scale mail || 4 Dodge: Dodged || 2 Block: Shield || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 17 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 17 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------