Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 19315 Harvester the Geomancer (level 12, -2/59 HPs) Began as a Gargoyle Earth Elementalist on Nov 1, 2017. Was an Elder of Vehumet. Slain by an orc ... wielding a +0 short sword (7 damage) ... on level 2 of the Orcish Mines. The game lasted 00:29:41 (18362 turns). Harvester the Geomancer (GrEE) Turns: 18362, Time: 00:29:42 Health: -2/59 AC: 15 Str: 15 XL: 12 Next: 67% Magic: 24/26 EV: 10 Int: 20 God: Vehumet [****..] Gold: 1292 SH: 5 Dex: 10 Spells: 6/32 levels left rFire . . . SeeInvis + G - staff of earth rCold + . . Gourm . a - +2 buckler rNeg + + . Faith . c - +1 leather armour {MR+} rPois ∞ Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... r - +2 pair of boots {Fly} Stlth ++........ (no amulet) HPRegen 0.19/turn T - ring "Eschofucs" {rC+ rN+} MPRegen 0.20/turn V - ring of see invisible @: flying A: horns 1, negative energy resistance 1, electricity resistance, strong 1, unbreathing, petrification resistance, rot immunity, AC +8 a: Renounce Religion, Stop Flying You were on level 2 of the Orcish Mines. You worshipped Vehumet. Vehumet was greatly pleased with you. You were near starving. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Ossuary. You collected 1292 gold pieces. Inventory: Hand Weapons t - the +7 war axe "Koceebbo" {chop, *Slow rN++ Dex+6} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It greatly protects you from negative energy. It may slow you when you take damage. O - the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (You found it on level 7 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. Missiles b - 160 stones (quivered) Armour a - a +2 buckler (worn) c - a +1 leather armour of magic resistance (worn) r - a +2 pair of boots of flying (worn) Magical Staves G - an uncursed staff of earth (weapon) Jewellery T - the ring "Eschofucs" (left hand) {rC+ rN+} (You took it off an orc on level 11 of the Dungeon) [ring of protection from cold] It protects you from cold. It protects you from negative energy. V - a ring of see invisible (right hand) Wands l - a wand of disintegration (16/24) x - a wand of acid (8/15) E - a wand of random effects (34/48) F - a wand of paralysis (10/24) N - a wand of flame (20/48) Q - a wand of confusion (26/48) W - a wand of paralysis (15/24) X - a wand of confusion (29/48) Y - a wand of confusion (9/48) Scrolls f - 2 scrolls of torment h - a scroll of immolation i - 2 scrolls of fog m - 5 scrolls of remove curse n - 9 scrolls of enchant weapon p - 3 scrolls of magic mapping v - 3 scrolls of recharging B - a scroll of brand weapon {unknown} J - a scroll of silence L - 4 scrolls of enchant armour M - 3 scrolls of fear Z - a scroll of identify Potions o - 2 potions of agility q - 4 potions of heal wounds u - a potion of cancellation w - 5 potions of brilliance z - 2 potions of ambrosia C - 2 potions of might D - 2 potions of curing I - a potion of magic K - 2 potions of resistance R - 2 potions of haste {unknown} Books e - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 g - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 k - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 s - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 S - a book of Transfigurations Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Statue Form Transmutation/Earth 6 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 Comestibles d - 7 bread rations j - 5 meat rations H - 9 royal jellies Skills: * Level 10.9 Staves - Level 1.5 Dodging - Level 2.1 Stealth + Level 10.8 Spellcasting - Level 3.0 Conjurations - Level 3.1 Transmutations * Level 5.4 Fire Magic * Level 1.5 Ice Magic + Level 12.9 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Stone Arrow Conj/Erth ###### 1% 3 None b - Passwall Tmut/Erth ######.... 1% 2 None c - Sandblast Erth ###### 1% 1 None d - Lee's Rapid Deconstr Erth #######... 1% 5 ####... e - Bolt of Magma Conj/Fire/Erth ######.... 5% 5 ####... f - Petrify Tmut/Erth ######.. 4% 4 ##..... g - Call Imp Summ ##...... 21% 2 None h - Summon Ice Beast Ice/Summ ##...... 67% 4 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Lair (0/6) D:8 Orc (2/2) D:10 Elf (0/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 = Portals: Trove: D:12 (show slimy rune of Zot) Annotations: D:12 Frances Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +8) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You have a pair of small horns on your head. Your muscles are strong. (Str +2) Message History The orc priest calls upon Beogh to heal the orc knight. The orc knight's wounds heal themselves! An orc comes into view. It is wielding a club. The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! You fly upwards. There is a stone staircase leading down here. You see here a tomahawk. You fly downwards. An orc comes into view. It is wielding a hand axe. The two-headed ogre shouts in stereo! The orc warrior shouts! The orc knight hits you with a great mace of crushing!! You block the orc's attack. The orc knight roars a battlecry! The orc goes into a battle-frenzy! The orc knight hits you with a great mace of crushing!! * * * LOW HITPOINT WARNING * * * x2 There is a stone staircase leading up here. The orc hits you but does no damage. The orc hits you with a short sword! You die... ############ ####### ### ##.#....##..###..#..####.######## #..........................##.#.. ##............................... #..............#..#.............. ##.....<........o..#............. #..........oo..o@...............) ##...............o.........##...# #...#.#.....O.............##..## ##...........o..................( #......