Dungeon Sprint DCSS version 0.20-a0-268-gb6bde61 (webtiles) character file. 65 Harvester the Shield-Bearer (level 4, -4/31 HPs) Began as a Gargoyle Fighter on Dec 8, 2016. Killed by divine providence ... invoked by an orc priest (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:54 (73 turns). Harvester the Shield-Bearer (Gargoyle Fighter) Turns: 73, Time: 00:00:55 Health: -4/31 AC: 30 Str: 32 XL: 4 Next: 14% Magic: 4/4 EV: 0 Int: 9 God: Gold: 0 SH: 29 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . N - +9 sword of Zonguldrok {reap} rCold . . . Gourm . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + + . Faith . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth .......... NoCast + (no amulet) I - +6 ring of strength H - +6 ring of strength @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword J - the +7 Singing Sword (You found it in the Dungeon) M - the +0 sword of Power (You found it in the Dungeon) N - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour b - a +0 scale mail c - a +0 shield K - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. L - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength (left hand) I - a +6 ring of strength (right hand) Wands y - a wand of disintegration (7/24) A - a wand of iceblast (5/15) B - a wand of lightning (5/15) C - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility Comestibles f - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 5.0 Fighting * Level 4.6 Long Blades + Level 5.0 Armour + Level 5.0 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard suddenly curses. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.o.).▓.....▓ ▓..oo.▓...:.▓ ▓.....▓...).▓ ▓..@..▓.....▓ ▓.....▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 orc priests and an orc wizard. Vanquished Creatures 2 crimson imps (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Harvester the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 60 | D | Entered arena 1. 60 | D | Noticed a crimson imp 60 | D | Noticed a crimson imp 62 | D | Killed a crimson imp 62 | D | Reached XP level 2. HP: 20/20 MP: 2/2 62 | D | Reached XP level 3. HP: 24/24 MP: 3/3 67 | D | Reached skill level 5 in Fighting 67 | D | Reached skill level 5 in Armour 67 | D | Reached skill level 5 in Shields 67 | D | Reached XP level 4. HP: 31/31 MP: 4/4 71 | D | Entered arena 2. 73 | D | Killed from afar by an orc priest Vault maps used: D: sprint_v Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.0 Long Blades | 3 4 | 4.6 Armour | 4 5 | 5.0 Shields | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 6 | || 6 Armor: Plate armour | 4 | || 4 Block: Shield | 4 | || 4