Dungeon Crawl Stone Soup version 0.21-a0-151-ga4fe563 (webtiles) character file. 0 Harry the Caller (level 1, 7/7 HPs) Began as a Felid Summoner on July 31, 2017. Got out of the dungeon alive. The game lasted 00:05:43 (146 turns). Harry the Caller (Felid Summoner) Turns: 146, Time: 00:05:44 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles b - a meat ration Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Your quokka bites the plant but does no damage. You swap places. Your quokka bites the plant but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. Your quokka bites the plant but does no damage. Your quokka bites the plant. Your quokka disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! ######### +≈P≈≈≈#@# #.≈P≈≈#b# #≈.≈P≈#.# #P≈....≈# #≈PP....# #P.P≈≈≈≈# #≈≈≈≈≈≈≈# ######### You could see a friendly bat. Vanquished Creatures A plant (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A plant (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harry the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 146 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_flooded_house, nrook_loot_triangle, minmay_split_cup_small Action || total -------------------------++------- Melee: Unarmed || 105 Bite || 17 Cast: Summon Small Mamm || 9