Dungeon Crawl Stone Soup version 0.20-a0-493-g19c8d8d (webtiles) character file. 0 HarleyQuinn the Ducker (level 1, 11/11 HPs) Began as a Spriggan Abyssal Knight on Jan 16, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (126 turns). HarleyQuinn the Ducker (Spriggan Abyssal Knight) Turns: 126, Time: 00:01:00 Health: 11/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 19 Int: 17 God: Lugonu [......] Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis + e - +4 morningstar "Keshuq" {freeze, *Noise MR+ Int+4 Dex+2} rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword e - the +4 morningstar "Keshuq" (weapon) {freeze, *Noise MR+ Int+4 Dex+2} (You found it on level 2 of the Abyss) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It may make noises in combat. Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a bread ration Skills: - Level 2.4 Fighting + Level 2.1 Short Blades - Level 3.5 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You see here 10 stones. You see here 10 stones. A thrashing horror materialises. An ufetubus comes into view. Found a crude morningstar. Found a gateway leading deeper into the Abyss. e - a crude morningstar Found 34 gold pieces. You see here 34 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. A ynoxinul comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel clever. You feel agile. The +4 morningstar "Keshuq" {freeze, *Noise MR+ Int+4 Dex+2} glows with a cold blue light! e - the +4 morningstar "Keshuq" (weapon) {freeze, *Noise MR+ Int+4 Dex+2} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+### #.....# #.....# +..@..+ #.....# #.....# ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | HarleyQuinn the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | Abyss:2 | Noticed a thrashing horror 98 | Abyss:2 | Got a crude morningstar 115 | Abyss:2 | Noticed a ynoxinul 124 | D:1 | Escaped the Abyss 125 | D:1 | Identified the +4 morningstar "Keshuq" {freeze, *Noise MR+ Int+4 Dex+2} (You found it on level 2 of the Abyss) 126 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_los_fun Action || total -------------------------++------- Invok: Depart the Abyss || 1