Dungeon Crawl Stone Soup version 0.16.1-18-g436b03c (webtiles) character file. 3 Hamsamwich the Conjurer (level 1, -1/13 HPs) Began as a Vampire Conjurer on May 3, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (135 turns). Hamsamwich the Conjurer (Vampire Conjurer) Turns: 135, Time: 00:01:20 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: regenerating quickly, not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of blood Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You see here a scroll labeled BLEGAD HEBBA. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...# #.# ...### #.# .....# #.# .....# .## #.# .....# ..# #.# ...### #.# #.# ...# #.# #h# .#.# #####.###h# .#.# #......##@# .#.#####.# #...h.# .........# #..#### ##.#####.###.## #.#####.....# #%......รท...# ############# You could see 3 jackals. Vanquished Creatures A bat (D:1) A giant newt (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Hamsamwich, the Vampire Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 8 Eat: Corpse || 2