Dungeon Crawl Stone Soup version 0.24-a0-530-g18ba70b5 (webtiles) character file. Game seed: 8064867097931858627 57 HalloeS the Cutter (level 4, -4/31 HPs) Began as an Octopode Monk on Aug 9, 2019. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (1406 turns). HalloeS the Cutter (Octopode Monk) Turns: 1406, Time: 00:01:39 Health: -4/31 AC: 1 Str: 10 XL: 4 Next: 0% Magic: 4/4 EV: 14 Int: 12 God: Gold: 117 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Wands j - a wand of paralysis (14) Scrolls c - a scroll of identify h - a scroll of blinking Potions e - a potion of heal wounds Comestibles b - 4 rations Skills: + Level 3.3 Fighting * Level 3.7 Short Blades + Level 3.3 Dodging + Level 3.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The worm is severely wounded. You constrict the worm. You completely miss the worm. The worm is almost dead. You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. You kill the worm! You have reached level 4! You start resting. Your magical contamination has completely faded away. You start resting. A centaur comes into view. You are feeling hungry. An adder skeleton comes into view. The adder skeleton moves out of view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... . .# ##. .# ..# .. #.. .# ...# .# #.#.## .# ## #.##.##.####.. #.# #.....@......# #..#c##.##.####.. #.#.#.## .# #....## .# #####c#†## .# ........# .. ###.###§# ## #§# #§# You could see a centaur. Vanquished Creatures 2 adders (D:2) A worm (D:3) A dart slug (D:1) 2 leopard geckos (D:3) 3 goblins A hobgoblin (D:3) 2 jackals (D:2) 5 kobolds A quokka (D:3) A ball python (D:3) 6 bats 3 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HalloeS the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 624 | D:2 | Reached XP level 3. HP: 16/26 MP: 3/3 1374 | D:3 | Reached XP level 4. HP: 6/31 MP: 4/4 1403 | D:3 | Noticed a centaur 1406 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_loops_ring, hangedman_abyss_or_decor_lesser_grid D:3: layout_loops_ring, first_ration, kennysheep_generic_room_7, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Fighting | | 3.3 Short Blades | | 3.7 Dodging | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 66 | || 66 Constrict | 13 | || 13 Tentacles | 9 | || 9 Use: Scroll | 8 | || 8 Stab: Sleeping | 13 | || 13 Eat: Chunk | 1 | || 1 Armor: Skin | 5 | || 5 Dodge: Dodged | 40 | || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 82 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 44 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------